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Inku Neza is a member of the Dead Eyes, a bandit group in the Lower City of Baldur's Gate during Act Three.

Involvement[edit | edit source]

Act Three[edit | edit source]

Inku Neza resides in Old Garlow's Place with the Dead Eyes. If Save Mayrina Save Mayrina is never completed in Act One, the Dead Eyes replace Mayrina Mayrina and her Anti-Hag Support Group. The group is immediately hostile to the party.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Frenzy Frenzy ( + )

Your Rage Rage turns into a frenzy! You gain Frenzied Strike Frenzied Strike and Enraged Throw Enraged Throw. You can also make an Improvised Melee Weapon Improvised Melee Weapon attack as a bonus action.

You have Resistance to physical damage, and Advantage Icon.png Advantage on Strength Checks and Saving Throws.

 Range: Self
Main Hand Attack Main Hand Attack ()   –  Handaxe
Damage: 5~10
D6 Slashing.png
1d6 + 4Damage TypesSlashing

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Reckless Attack Reckless Attack ()
Damage:
Normal weapon damage

Throw all caution in the wind to gain Advantage Icon.png Advantage on your melee Attack roll.

Until your next turn, you have Advantage on all Attack Rolls, but enemies also have Advantage on Attack Rolls against you.

 Range: Normal weapon range

Allies[edit | edit source]

Loot[edit | edit source]