Astral Plane: Difference between revisions

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At the beginning of Act Three, your party will set up camp in [[Wyrm's Lookout]]. During the night, you will be attacked by some githyanki monks, and will have three turns to escape through the nearby portal to the Astral Plane.
At the beginning of Act Three, your party will set up camp in [[Wyrm's Lookout]]. During the night, you will be attacked by some githyanki monks, and will have three turns to escape through the nearby portal to the Astral Plane.
[[File:Astral Map 2.png|thumb|Astral Sea map in Act III]]
[[File:Astral Map 2.png|thumb|Astral Sea map in Act III]]
In the Astral Plane, you will meet your [[Dream Visitor]] in their true form, the [[mind flayer]] [[The Emperor]]. You have the option to join their fight against the monks. If you side with him, he'll explain his history and you'll meet [[Orpheus|Prince Orpheus]]. The Emperor will give you an [[Astral-Touched Tadpole]] and offer to help you evolve into a Mind Flayer.
In the Astral Plane, you will meet your [[Dream Visitor]] in its true form, the [[mind flayer]] [[The Emperor]]. You have the option to join its fight against the monks. If you side with it, it'll explain its history and you'll meet [[Orpheus|Prince Orpheus]]. The Emperor will give you an [[Astral-Touched Tadpole]] and offer to help you evolve into a Mind Flayer.


A portal will open back to Wyrm's Lookout on the Material Plane. This will return you to your campsite in Wyrm's Lookout. Once you leave camp, you'll come to [[Rivington]].
A portal will open back to Wyrm's Lookout on the Material Plane. This will return you to your campsite in Wyrm's Lookout. Once you leave camp, you'll come to [[Rivington]].

Revision as of 04:01, 29 December 2023

The Astral Plane is a location in the Astral Sea.

Astral Sea map in Act I

Act One

The view looking southeast from the starting area of Astral Plane

During The Githyanki Warrior in Crèche Y'llek, you may choose to use the Planecaster to enter the Mysterious Artefact. Doing so will bring you to the Astral Plane, where you will meet your Dream Visitor and learn that they are living there.

Act 3

At the beginning of Act Three, your party will set up camp in Wyrm's Lookout. During the night, you will be attacked by some githyanki monks, and will have three turns to escape through the nearby portal to the Astral Plane.

Astral Sea map in Act III

In the Astral Plane, you will meet your Dream Visitor in its true form, the mind flayer The Emperor. You have the option to join its fight against the monks. If you side with it, it'll explain its history and you'll meet Prince Orpheus. The Emperor will give you an Astral-Touched Tadpole and offer to help you evolve into a Mind Flayer.

A portal will open back to Wyrm's Lookout on the Material Plane. This will return you to your campsite in Wyrm's Lookout. Once you leave camp, you'll come to Rivington.

Environment

Entering the Astral Plane imparts the condition Astral Gravity on all characters in your party.

Related Locations

Related Quests

Notable Loot

Notable NPCs

Gallery

External links