Inciting Howl: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
HiddenDragon (talk | contribs) (Added hatnote) |
||
Line 1: | Line 1: | ||
{{ up to date | 2023-09-22 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | {{ up to date | 2023-09-22 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | ||
{{Hatnote|For the Wolf version of this ability, see [[Inciting Howl (Wolf)]].}} | |||
{{ActionPage | |||
| summary = '''Inciting Howl''' is an action available to {{Class|Wildheart}}s with the {{SAI|Rage: Wolf Heart}} bestial heart. This ability allows them to use their wolf-like anger to increase their allies' movement speed. | | summary = '''Inciting Howl''' is an action available to {{Class|Wildheart}}s with the {{SAI|Rage: Wolf Heart}} bestial heart. This ability allows them to use their wolf-like anger to increase their allies' movement speed. | ||
Revision as of 00:53, 23 December 2023
For the Wolf version of this ability, see Inciting Howl (Wolf).
Inciting Howl is an action available to Wildheart Barbarians with the bestial heart. This ability allows them to use their wolf-like anger to increase their allies' movement speed.
Description
Each ally within earshot can move an additional 3 m / 10 ft during their next turn.
Properties
- Cost:
- Action
- Details:
- AoE: 9 m / 30 ft (Radius)
Condition: Inciting Howl
Inciting Howl
Duration: 1 turn
- Movement Speed increased by 3 m / 10 ft.