Inciting Howl: Difference between revisions

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[[File:Inciting Howl Icon.png|frameless|right]]
{{ up to date | 2023-09-22 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
[[Category:Class Actions]][[Category:Actions]]
| type = classaction
'''Inciting Howl''' is an action available to [[Wildheart]] [[Barbarian]]s with the [[Rage: Wolf Heart]] bestial heart. This ability allows them to use their wolf-like anger to increase their allies' movement speed.
| summary = '''Inciting Howl''' is an action available to [[Wildheart]] [[Barbarian]]s with the [[Rage: Wolf Heart]] bestial heart. This ability allows them to use their wolf-like anger to increase their allies' movement speed.


== Description ==
{{NoExcerpt|''This page is for the Barbarian action. For the Beast Master companion action see [[Rage (Boar)]].''}}
Stir your allies' fervour. Each ally within earshot can move an additional {{C|3m / 10ft}} during their next turn.
| description = Go into a [[Rage]] that makes you tough enough to stand up to any punishment.


Available only when [[Rage|Raging]].
You can use [[Unrelenting Ferocity]], and have [[Damage Types#Resistance|Resistance]] to all damage types except psychic damage.


== Properties ==
Rage ends early if you haven't attacked a creature or taken damage since your last turn.
{{InfoBlob|{{Action}}}}
| image = Inciting Howl Icon.png
 
| cost = action
* {{AOE|m=9|ft=30|sphere}}
| concentration =  
* {{Duration|1}}
| damage =
* Grants additional {{action|movement|m=3|ft=10}}
| damage2 =
| attack roll =
| recharge =
| duration =
| range = self
| range m = 9
| range ft = 30
| aoe = radius
| aoe m = 9
| aoe ft = 30
| save =
| additional =
| higherlevels =
| condition = Inciting Howl
| condition duration = 1
| class learns at level 3 = Wildheart
| notes =  
}}
{{BarbarianNavbox}}

Revision as of 22:40, 2 October 2023

Template:Up to date
Inciting Howl Icon.png

Inciting Howl is an action available to Wildheart Barbarians with the Rage: Wolf Heart bestial heart. This ability allows them to use their wolf-like anger to increase their allies' movement speed.

Description

Go into a Rage that makes you tough enough to stand up to any punishment.

You can use Unrelenting Ferocity, and have Resistance to all damage types except psychic damage.

Rage ends early if you haven't attacked a creature or taken damage since your last turn.

Properties

Cost:
Action
Details:
 Range: Self
AoE: 9 m / 30 ft (Radius)

Condition: Inciting Howl

Inciting Howl Inciting Howl

Duration: 1 turn

  • Movement Speed increased by 3 m / 10 ft.

How to learn

Classes: