Minor Conjuration: Create Water: Difference between revisions

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{{ActionPage
{{ActionPage
| image = Create Water.webp
| image = Create Water.webp
| controller icon = Create Water Icon.webp
| icon = Create Water Unfaded Icon.webp
| class learns at level 2 = Conjuration
| class learns at level 2 = Conjuration
| summary = This spell is a special class version of {{SAI|Create or Destroy Water}} that also allows the {{Class|Conjuration}} to conjure an area of water once per short rest. This action is equivalent to the level 1 version, but doesn't consume spell slots and can't be upcasted.
| summary = This spell is a special class version of {{SAI|Create or Destroy Water}} that also allows the {{Class|Conjuration}} to conjure an area of water once per short rest. This action is equivalent to the level 1 version, but doesn't consume spell slots and can't be upcasted.

Revision as of 22:27, 24 April 2024

Create Water.webp

This spell is a special class version of Create or Destroy Water Create or Destroy Water that also allows the Conjuration School Wizard to conjure an area of water once per short rest. This action is equivalent to the level 1 version, but doesn't consume spell slots and can't be upcasted.

Description

Call forth rain. It extinguishes exposed flames and forms a Water Surface.

Properties

Cost:
Action
Details:
 Range: 9 m / 30 ft
AoE: 4 m / 13 ft (Radius)
Recharge: Short rest

Condition: Wet

Wet Wet

Duration: 3 turns

How to learn

Classes: