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Drilldown: spells
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spells > save :
STR or
Wisdom or
None
& damage type :
Necrotic or
Slashing or
Weapon
& extra damage type :
Healing or
None
Use the filters below to narrow your results.
name:
None (9) ·
/60 (5) ·
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18/ (1) ·
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50/167 (1) ·
6/20 (1) ·
9/30 (1) ·
melee (42) ·
ranged (12) ·
self (2) ·
weapon (4)
None (1) ·
12d6 (1) ·
1d10+5 (1) ·
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2 (1) ·
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2d4+1 (1) ·
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4d4 (2) ·
4d6 (2) ·
4d8 (2) ·
4d8 + 3 (1) ·
half weapon (1) ·
superiority die (1) ·
weapon (11)
Showing below up to 86 results in range #1 to #86.
A
B
C
- Call of the Damned
- Claws (Action)
- Claws (Badger)
- Claws (Bear Companion)
- Claws (Bear Wild Shape)
- Claws (Cat)
- Claws (Cave Bear Wild Shape)
- Claws (Crawling Claw)
- Claws (Hag)
- Claws (Harpy)
- Claws (Imp)
- Claws (Intellect Devourer)
- Claws (Malus Thorm)
- Claws (Meazel)
- Claws (Meenlock)
- Claws (Owlbear)
- Claws (Quasit)
- Claws (Raphael)
- Claws (Vampire)
- Cleave
- Cloud of Daggers
D
E
F
G
H
- Hex
- Hex (Charisma)
- Hex (Constitution)
- Hex (Dexterity)
- Hex (Intelligence)
- Hex (Strength)
- Hex (Wisdom)
- Honeyed Paws
I
L
M
P
R
- Reapply Hex
- Reapply Hex (Charisma)
- Reapply Hex (Constitution)
- Reapply Hex (Dexterity)
- Reapply Hex (Intelligence)
- Reapply Hex (Strength)
- Reapply Hex (Wisdom)
- Reckless Attack
- Right Coin Whip
- Rush