Drilldown: spells
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spells > is concentration:
Yes
& is ritual:
None
& is npc:
None
& save:
None
& extra damage
:
2d6 + 1
or
Other
or
None ![](/w/extensions/Cargo/drilldown/resources/filter-x.png)
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![](/w/extensions/Cargo/drilldown/resources/filter-x.png)
![](/w/extensions/Cargo/drilldown/resources/filter-x.png)
![](/w/extensions/Cargo/drilldown/resources/filter-x.png)
![](/w/extensions/Cargo/drilldown/resources/filter-x.png)
![](/w/extensions/Cargo/drilldown/resources/filter-x.png)
![](/w/extensions/Cargo/drilldown/resources/filter-x.png)
Use the filters below to narrow your results.
name:
/60 (5) ·
1.5/5 (1) ·
18/54 (1) ·
18/60 (4) ·
9/30 (6) ·
melee (25) ·
ranged (17) ·
self (10) ·
weapon (4)
None (30) ·
Bard (10) ·
Cleric (10) ·
Druid (10) ·
Paladin (8) ·
Ranger (6) ·
Sorcerer (21) ·
Warlock (14) ·
Wizard (25)
Showing below up to 73 results in range #1 to #73.
A
B
- Banishing Smite
- Banishing Smite (Melee)
- Banishing Smite (Ranged)
- Barkskin
- Beacon of Hope
- Bear's Endurance
- Bless
- Blur
- Bull's Strength
C
D
E
F
G
H
- Haste
- Heroism
- Hex
- Hex (Charisma)
- Hex (Constitution)
- Hex (Dexterity)
- Hex (Intelligence)
- Hex (Strength)
- Hex (Wisdom)
- Hunter's Mark
I
L
M
O
P
- Pass Without Trace
- Protection from Energy
- Protection from Energy: Acid
- Protection from Energy: Cold
- Protection from Energy: Fire
- Protection from Energy: Lightning
- Protection from Energy: Thunder
- Protection from Evil and Good
- Protection from Missiles