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Drilldown: weapons
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- weapons (417)
weapons > damage type:
Piercing
& extra damage:
None
& finesse
:
No
or
None
& cannot dual wield:
No
& weight lb
:
.99
or
1.8
or
18.0
or
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1d10 (5) ·
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1d6 + 3 (2) ·
1d8 (10) ·
1d8 + 1 (11) ·
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None (47) ·
Arcane Vehemence (1) ·
Blightbringer (passive feature) (1) ·
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Break the Unbroken (1d10) (1) ·
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Electric Blood (2) ·
Feller of Monsters (2) ·
Fiendish Fire (1) ·
Gontr Mael: Glowing (1) ·
Haroldish Doom (1) ·
Heavy Hitter (1) ·
Heightened Awareness (1) ·
Hellstalker (1) ·
Homing Weapon (1) ·
Improved Critical (1) ·
Invisible Weapon (1) ·
Keen Attack (1) ·
Prey Decelerator (1) ·
Promised Victory (1) ·
Revenant Scourge (1) ·
Seldom Caught Unawares (+1) (1) ·
Selûne's Blessing (passive feature) (1) ·
Shar's Blessing (passive feature) (1) ·
Shar's Blessing (Shar's Spear of Evening) (passive feature) (1) ·
Shocking Sting (1) ·
The Water Caller (1) ·
Throwing: Lightning Damage (1) ·
Titan Weapon (1) ·
Twist of Fortune (passive feature) (1)
None (63) ·
Arcane Ammunition (1) ·
Blinding Shot (1) ·
Blink-of-an-eye Bolt (1) ·
Blood Money (1) ·
Bloodrender (1) ·
Bolt of Celestial Light (1) ·
Dawnburst Strike (1) ·
Dazzling Ray (1) ·
Edge of Darkness (1) ·
Illuminating Shot (1) ·
Pushing Attack (Titanstring Bow) (1) ·
Reposition Malefactor (1) ·
Revitalising Strike (1) ·
Sacred Munitions (1)
Showing below up to 76 results in range #1 to #76.
B
C
D
F
G
H
L
- Least Expected
- Light Crossbow
- Light Crossbow +1
- Light Crossbow of Speed
- Lightning Jabber
- Longbow
- Longbow +1
- Longbow +2
M
P
R
S
- Selûne's Spear of Night
- Shar's Spear of Evening
- Sharran Crossbow
- Shortbow
- Shortbow +1
- Spear +1
- Spear of Night
- Spellthief
T
- The Dead Shot
- The Impaler
- The Joltshooter
- The Long Arm of the Gur
- The Sparky Points
- Titanstring Bow
- Tough Sunrises
- Trident
- Trident +1
- Trident +2
- Trident of the Waves
- Twist of Fortune