The High Hall: Difference between revisions
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This area is accessible only after travelling to the [[Morphic Pool]] to begin the final quest of Baldur's Gate 3. | This area is accessible only after travelling to the [[Morphic Pool]] to begin the final quest of Baldur's Gate 3. | ||
== Overview== | |||
== | |||
===The Watch Citadel=== | ===The Watch Citadel=== | ||
The Watch Citadel is a small area visited before the High Hall's Courtyard. Any allies gathered during the game will appear here and give short lines of support dialogue. There is also a trader for last minute supplies, [[Koll|Koll the Red]]. | The Watch Citadel is a small area visited before the High Hall's Courtyard. Any allies gathered during the game will appear here and give short lines of support dialogue. There is also a trader for last minute supplies, [[Koll|Koll the Red]]. | ||
===The High Hall Courtyard=== | ===The High Hall Courtyard=== | ||
The High Hall Courtyard is a large area before the High Hall proper. Entering this area will begin a fight with Absolutist cultists, [[goblin]]s, an [[Ogre]], a [[Spectator]], and several [[Mind Flayer]]s. It is possible to bypass this battle by approaching the High Hall from the northern or southern routes, or taking the sewers. | The High Hall Courtyard is a large area before the High Hall proper. Entering this area will begin a fight with [[Absolute|Absolutist]] cultists, [[Winged Horror]]s, [[goblin]]s, an [[Ogre]], a [[Spectator]], and several [[Mind Flayer]]s. It is possible to bypass this battle by approaching the High Hall from the northern or southern routes, or taking the sewers. | ||
[[File:Upper City Sewers.jpg|thumb|400px|{{NoExcerpt|Map of the Upper City Sewers.}}]] | [[File:Upper City Sewers.jpg|thumb|400px|{{NoExcerpt|Map of the Upper City Sewers.}}]] | ||
===Upper City Sewers=== | ===Upper City Sewers=== | ||
The Upper City Sewers is an area accessible though metal door in a hidden area, underneath part of the northern pathway around the Courtyard {{coords|263|126}}. This area provides a shortcut between the Courtyard entrance and the High Hall. This route features few goblins, a | The Upper City Sewers is an area accessible though metal door in a hidden area, underneath part of the northern pathway around the Courtyard {{coords|263|126}}. This area provides a shortcut between the Courtyard entrance and the High Hall. This route features few goblins, a [[Mind flayer]], [[Absolute]] cultists, [[Bane (God)|Bane]] cultist, [[Necromite]]s and a [[Death knight]] named [[Stalker Svignee]]. | ||
===The High Hall=== | |||
The High Hall itself is located just past the courtyard. Once sighted while in this area, the party will enter combat with the [[Intellect Devourer|intellect devourers]], [[Cult of Bhaal|Bhaal cultists]], and a [[Nautiloid (Creature)|nautiloid]] which will spawn additional [[Intellect Glutton|intellect gluttons]]. | |||
== Notable | Traversing up the stairs and approaching the stem of [[the Netherbrain]] will end combat. Once here, the party can use a restoration pod (not on tactician difficulty) to heal, and then traverse up the stem to the final area [[Confront_the_Elder_Brain#Atop_the_Netherbrain|Atop the Netherbrain]]. | ||
== Notable characters == | |||
{{Hatnote|NPCs available are based on those recruited as allies (see quest: [[Gather Your Allies]]).}} | |||
{{div col}} | {{div col}} | ||
*[[Arabella]] | *[[Arabella]] | ||
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*[[Zevlor]] | *[[Zevlor]] | ||
{{div col_end}} | {{div col_end}} | ||
===Creatures === | |||
* [[Death knight]] | |||
* [[Goblin]] | |||
* [[Intellect Devourer]] | |||
* [[Intellect Glutton]] | |||
* [[Ogre]] | |||
* [[Mind Flayer]] | |||
* [[Nautiloid (Creature)]] | |||
* [[Spectator]] | |||
* [[Winged Horror]] | |||
== Related quests == | |||
* [[Confront the Elder Brain]] | |||
* [[Gather Your Allies]] | |||
[[Category:Locations]] | |||
[[Category:Act Three Locations]] |
Latest revision as of 13:31, 4 January 2024
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
This page is in the process of being constructed or reformatted. You are welcome to contribute as well. Last edited on 2024-01-04. If multiple days have passed since, this template should be removed. |
The High Hall is a Location in the Upper City of Baldur's Gate. This area is accessible only after travelling to the Morphic Pool to begin the final quest of Baldur's Gate 3.
Overview[edit | edit source]
The Watch Citadel[edit | edit source]
The Watch Citadel is a small area visited before the High Hall's Courtyard. Any allies gathered during the game will appear here and give short lines of support dialogue. There is also a trader for last minute supplies, Koll the Red.
The High Hall Courtyard[edit | edit source]
The High Hall Courtyard is a large area before the High Hall proper. Entering this area will begin a fight with Absolutist cultists, Winged Horrors, goblins, an Ogre, a Spectator, and several Mind Flayers. It is possible to bypass this battle by approaching the High Hall from the northern or southern routes, or taking the sewers.
Upper City Sewers[edit | edit source]
The Upper City Sewers is an area accessible though metal door in a hidden area, underneath part of the northern pathway around the Courtyard X: 263 Y: 126. This area provides a shortcut between the Courtyard entrance and the High Hall. This route features few goblins, a Mind flayer, Absolute cultists, Bane cultist, Necromites and a Death knight named Stalker Svignee.
The High Hall[edit | edit source]
The High Hall itself is located just past the courtyard. Once sighted while in this area, the party will enter combat with the intellect devourers, Bhaal cultists, and a nautiloid which will spawn additional intellect gluttons.
Traversing up the stairs and approaching the stem of the Netherbrain will end combat. Once here, the party can use a restoration pod (not on tactician difficulty) to heal, and then traverse up the stem to the final area Atop the Netherbrain.
Notable characters[edit | edit source]
Creatures[edit | edit source]
- Death knight
- Goblin
- Intellect Devourer
- Intellect Glutton
- Ogre
- Mind Flayer
- Nautiloid (Creature)
- Spectator
- Winged Horror