Gish: Difference between revisions

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| wis_save_proficiency = yes
| wis_save_proficiency = yes
| feature1_name = Githyanki War Magic
| feature1_name = Githyanki War Magic
| feature1_description = After the githyanki casts a spell or cantrip, they can make a weapon attack using a {{action|bonus}}.
| feature1_description = After the githyanki casts a spell or cantrip, they can make a weapon attack using a [[Bonus action|bonus action]].
| feature2_name = Opportunity Attack
| feature2_name = Opportunity Attack
| feature2_description = Automatically attack an enemy moving out of your reach.
| feature2_description = Automatically attack an enemy moving out of your reach.
Line 37: Line 37:
| feature3_mode = Tactician
| feature3_mode = Tactician
| feature4_name = War Caster: Concentration
| feature4_name = War Caster: Concentration
| feature4_description = Gain [[advantage]] on [[saving throws]] to maintain concentration on a spell.
| feature4_description = Gain [[advantage]] on [[saving throws]] to maintain [[concentration]] on a spell.
| feature4_mode = Tactician
| feature4_mode = Tactician
| feature5_name = War Caster: Opportunity Spell
| feature5_name = War Caster: Opportunity Spell
| feature5_description = Can use a {{action|reaction}} to cast {{sai|Shocking Grasp}} at a target moving out of melee range.
| feature5_description = Can use a [[Reaction (Resource)|reaction]] to cast {{sai|Shocking Grasp}} at a target moving out of melee range.
| feature5_mode = Tactician
| feature5_mode = Tactician
}}
}}

Revision as of 23:51, 10 February 2024

Template:Up to date

Githyanki gish are a class-like archetype of githyanki NPCs encountered throughout Baldur's Gate 3. Battlemages that blend arcane spellcasting with melee combat, gish soldiers are versatile combatants.

Veteran gish githyanki can be encountered during the end game scenario in Upper City.

Attacks and abilities

Main Hand Attack.webp
Normal weapon damage

Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Burning Hands.webp
D6 Fire.png 3d6 (3~18) Damage TypesFire damage

Each flammable target is hit with 3d6Damage TypesFire damage.
DEX Save
 Range: Self
AoE: 5 m / 17 ft (Cone)
Hold Person.webp

Hold a humanoid enemy still. They can't Move, Act, or React. Attacks from within  Range: 3 m / 10 ft are always Critical Hits.

At the end of each turn, the affected creature can make a Wisdom Saving throw to end this condition.

WIS Save
 Range: 18 m / 60 ft
Shocking Grasp.webp
D8 Lightning.png 1d8 (1~8) Damage TypesLightning damage

The target cannot use Reactions. This spell has Advantage Icon.png Advantage on creatures with metal Armour.
 Melee: 1.5 m / 5  ft
Misty Step.webp

Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft

Named gish

Mountain Pass

Crèche Y'llek

Notes

  1. Jeera as a stat block and ability kit of a generic gish, but the honorific of a githyanki quartermistress.