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Jeera

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A'jak'nir Jeera is a githyanki trader in Crèche Y'llek.
I'd heard this plane was disgusting, but I didn't think it would be like this.
Jeera

Involvement[edit | edit source]

She can be found in the rocky area to the south-east of the Crèche Y'llek waypoint at X: 1387 Y: -821.[1]

Shop[edit | edit source]

Corresponds to CRE_GithQuartermistress_Trade and to CRE_MagicItem_Gith_Trader.

Notable items sold[edit | edit source]

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Bestow CurseBestow Curse (Action + Level 3 Spell Slot)
Curse a creature with your touch. The curse either bestows Disadvantage Icon.png Disadvantage on Ability checks and Saving throws, Disadvantage Icon.png Disadvantage on Attack rolls, lets you deal additional damage to the target, or robs it of its Actions. The effect of the curse is based on the variant selected, and lasts for 10 turns.
WIS SaveWIS Save
Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
BlindnessBlindness (Action + Level 2 Spell Slot)
Limit a foe's sight range. It is easier to hit, and the creature will miss more often. Attack rolls against it have Advantage Icon.png Advantage and the foe attacks with Disadvantage Icon.png Disadvantage.
CON SaveCON Save
Range: 18 m / 60 ft Range: 18 m / 60 ft
Burning HandsBurning Hands (Action + Level 1 Spell Slot)
Damage: 3~18
3d6FireFire

Each flammable target is hit with 3d6FireFire damage.

DEX SaveDEX Save
Range: Self Range: Self
Hold PersonHold Person (Action + Level 2 Spell Slot)
Hold a humanoid enemy still. They can't Move, Act, or React. Attacks from within 3 m / 10 ft are always Critical Hits. At the end of each turn, the affected creature can make a Wisdom saving throw to end this condition.
WIS SaveWIS Save
Range: 18 m / 60 ft Range: 18 m / 60 ft
Misty StepMisty Step (Bonus Action + Level 2 Spell Slot)
Surrounded by silver mist, you teleport to an unoccupied space you can see.
Range: 18 m / 60 ft Range: 18 m / 60 ft
Ray of FrostRay of Frost (Action)
Damage: 1~8
1d8ColdCold

Reduces the target's Movement Speed by 3 m / 10 ft.

Range: 18 m / 60 ft Range: 18 m / 60 ft
Shocking GraspShocking Grasp (Action)
Damage: 1~8
1d8LightningLightning

The target cannot use Reactions. This spell has Advantage Advantage on creatures with metal Armour.

Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft

Loot[edit | edit source]

Equipment - these items can be looted off this trader in addition to regular trade inventory drops:


Notes[edit | edit source]

  1. Even if kidnapped to a different location, she will teleport back should hostilities break out in the Crèche (Only verified for the Trielta Crags waypoint).