Ad placeholder
Rage: Wolf Heart (Condition): Difference between revisions
Jump to navigation
Jump to search
(Remove up-to-date template.) |
HiddenDragon (talk | contribs) mNo edit summary |
||
Line 16: | Line 16: | ||
| properties = | | properties = | ||
UnavailableInActiveRoll | UnavailableInActiveRoll | ||
| grants = | |||
End Rage | |||
| notes = | | notes = | ||
* The bonus damage does not increase to 3 at level 9 like the normal version of {{Cond|Rage}}. | * The bonus damage does not increase to 3 at level 9 like the normal version of {{Cond|Rage}}. | ||
}} | }} |
Revision as of 23:23, 7 May 2024
- Can use Advantage on melee Attack rolls against enemies within 2 m / 7 ft. and allies have
- Deals an additional 2 damage with melee and improvised weapons, and when throwing objects.
- Also has resistance to Physical damage, and Advantage on Strength checks and Saving throws.
- Cannot cast or concentrate on spells.
Rage ends early if the barbarian hasn't attacked an enemy or taken damage since their last turn.
Properties
RAGE
: end of turn
: 6 :
Grants:
Notes
- The bonus damage does not increase to 3 at level 9 like the normal version of .
Conditions with the same stack ID
Conditions with the stack ID RAGE
, only one of these can be applied at the same time:
Condition | Effects |
---|---|
|
|
|
|
|
|
Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn. |
|
|
|
|
|
|
|
|