Stornugoss: Difference between revisions

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{{ up to date | 2023-08-19 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{PageSeo
{{PageSeo
| title = Ghustil Stornugoss
| title = Ghustil Stornugoss
| description = Ghustil Stornugoss is a Githyanki NPC encountered in Act Two of Baldur's Gate 3. She is the principal healer of Crèche Y'llek.
| description = Ghustil Stornugoss is a Githyanki NPC encountered in Act Two of Baldur's Gate 3. She is the principal healer of Crèche Y'llek.
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| feature1_name = Opportunity Attack
| feature1_name = Opportunity Attack
| feature1_description = Automatically attack an enemy moving out of your reach.
| feature1_description = Automatically attack an enemy moving out of your reach.
| feature2_name = Ancient Grudges
| feature2_name = Psionic Empowerment
| feature2_description = Advantage on Attack Rolls against aberrations.
| feature2_description = Your attacks deal an extra 1d6 Psychic damage.
| feature3_name = Psionic Empowerment
| feature2_mode = Tactician
| feature3_description = Your attacks deal an extra 1d6 Psychic damage.
| feature3_mode = Tactician
}}
}}
}}
}}
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* Following the [[Zaith'isk]] treatment sequence, if '''Stornugoss''' leaves the Infirmary after ending the conversation, she will typically try to lock the door behind her. After doing this, and after some uncertain amount of time has passed, a combat encounter will begin with Stornugoss and several other Githyanki soldiers attacking the player.  
* Following the [[Zaith'isk]] treatment sequence, if '''Stornugoss''' leaves the Infirmary after ending the conversation, she will typically try to lock the door behind her. After doing this, and after some uncertain amount of time has passed, a combat encounter will begin with Stornugoss and several other Githyanki soldiers attacking the player.  
* If '''Stornugoss''' becomes hostile and starts a combat encounter, this specific combat encounter does '''not''' usually cause the entire crèche to become hostile, and remains limited to the characters inside the Infirmary area and any other "passerby" who venture too close to the combat encounter.
* If '''Stornugoss''' becomes hostile and starts a combat encounter, this specific combat encounter does '''not''' usually cause the entire crèche to become hostile, and remains limited to the characters inside the Infirmary area and any other "passerby" who venture too close to the combat encounter.
== Skills and Abilities ==
{{Feature box|Misty Step}}
{{Feature box|Ray of Frost}}
{{Feature box|Ray of Sickness}}
{{Feature box|Healing Word}}
{{Feature box|Lesser Restoration}}
{{Feature box|Counterspell}}
{{Feature box|Astral Step}}


==Notable loot==
==Notable loot==

Latest revision as of 10:01, 10 May 2024

Ghustil Stornugoss is a githyanki encountered in Baldur's Gate 3 during Act One. She is the principal healer of Crèche Y'llek and can be found in the Doctor's Office of the crèche at X: 1286 Y: -800.

Involvement[edit | edit source]

  • Stornugoss is initially friendly to the player, but may become hostile if provoked.
  • If players choose to seek treatment via the Zaith'isk, Stornugoss oversees the "process" of this treatment, and is the focus of another conversation that occurs after this "process" concludes. During this conversation, the player's selected responses may or may not cause Stornugoss to become hostile.
  • Following the Zaith'isk treatment sequence, if Stornugoss leaves the Infirmary after ending the conversation, she will typically try to lock the door behind her. After doing this, and after some uncertain amount of time has passed, a combat encounter will begin with Stornugoss and several other Githyanki soldiers attacking the player.
  • If Stornugoss becomes hostile and starts a combat encounter, this specific combat encounter does not usually cause the entire crèche to become hostile, and remains limited to the characters inside the Infirmary area and any other "passerby" who venture too close to the combat encounter.

Skills and Abilities[edit | edit source]

Misty Step.webp

Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft
Ray of Frost.webp
D8 Cold.png 1d8 (1~8) Damage TypesCold damage

Reduces the target's Movement Speed by 3 m / 10 ft.
 Range: 18 m / 60 ft
Ray of Sickness.webp
D8 Poison.png 2d8 (2~16) Damage TypesPoison damage

Possibly Poisoned Poisons the target.
CON Save
 Range: 18 m / 60 ft
Healing Word.webp
D4 Healing.png 1d4 (1~4) hit points

Heal a creature you can see.
 Range: 18 m / 60 ft
Lesser Restoration.webp

Cure a creature from Condition Type Icon.pngDiseased, Condition Type Icon.pngPoisoned, Paralysed Paralysis, or Condition Type Icon.pngBlinded.
 Melee: 1.5 m / 5  ft
Counterspell.webp

Try to stop a spell being cast.
 Range: 18 m / 60 ft
Misty Step.webp

Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft

Notable loot[edit | edit source]

Aberration Hunters' Amulet - Available to loot on death.
Infirmary Key (Crèche Y'llek) - Available to Pickpocket, or if looted on death.