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Stornugoss

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Ghustil Stornugoss is the principal healer of Crèche Y'llek during Act One.

That's it, you're almost there. The zaith'isk never fails.

Involvement[edit section | visual editor]

Act One[edit section | visual editor]

Stornugoss is in the Doctor's Office of the crèche at X: 1286 Y: -800. She is initially friendly to the party, but may become hostile if provoked. If the party seek treatment via the Zaith'isk, Stornugoss oversees the 'process' of this treatment, and is the focus of another conversation which occurs after it concludes. During this conversation, the selected responses may cause Stornugoss to become hostile.

Following the Zaith'isk treatment sequence, if Stornugoss leaves the Infirmary after ending the conversation, she tries to lock the door behind her. After doing this, and after a period of time has passed, a combat encounter begins with Stornugoss and several other githyanki soldiers attacking the party.

If Stornugoss becomes hostile and starts a combat encounter, the entire crèche does not become hostile; only the characters inside the infirmary area will attack, though other githyanki who wander close to the combat area will join.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Touch your amulet to subsume a sliver of the knowledge of the gith. You gain Advantage Icon.png Advantage on Attack Rolls against aberrations.

Surrounded by silver mist, you teleport to an unoccupied space you can see.

CounterspellCounterspell (Reaction + Level 3 Spell Slot)

Try to stop a spell being cast.

If it is higher level than the spell slot you used to Counterspell, you must make a check using your spellcasting ability[See: Bugs] to prevent it. The check's difficulty is equal to 10 plus the level of the spell you are trying to counter.

This spell can be cast while you are SilencedSilenced.

Damage: 1~4
Feint an attack to possibly throw your opponent Off BalanceOff Balance.
Healing WordHealing Word (Bonus Action + Level 1 Spell Slot)
Healing: 1~4 + modifiers
Heal a creature you can see.

Cure a creature from DiseasedDiseased, PoisonedPoisoned, ParalysisParalysis, or BlindedBlinded.

Damage: 2~7
1d6 + 1PiercingPiercing
Make a melee attack with your equipped weapon.

Surrounded by silver mist, you teleport to an unoccupied space you can see.

Damage: 2~7
1d6 + 1PiercingPiercing

Stab an enemy and possibly inflict Gaping WoundsGaping Wounds.

Undead and constructs can't receive Gaping Wounds.

Damage: 1~8
1d8ColdCold
Reduces the target's Movement Speed by 3 m / 10 ft.
Damage: 2~16
2d8PoisonPoison
Possibly Poisons Poisons the target.

Loot[edit section | visual editor]

Related literature[edit section | visual editor]

Gallery[edit section | visual editor]