Ad placeholder
Divine Strike: Poison: Difference between revisions
Jump to navigation
Jump to search
(Redirected page to Divine Strike) Tag: New redirect |
HiddenDragon (talk | contribs) m (Removed class template) |
||
(13 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
{{Weapon action page | |||
| summary = '''Divine Strike: Poison''' is a [[Trickery Domain]] Cleric weapon action and reaction that deals extra Poison damage upon a weapon strike (either melee or ranged). | |||
| description = Once per turn deal {{DamageText|1d8|Poison}} in addition to your weapon's damage when you make a melee attack. | |||
| image = Divine Strike Melee.webp | |||
| controller icon = Divine Strike Melee Icon.webp | |||
| icon = Divine Strike Melee Unfaded Icon.webp | |||
| cost = action | |||
| damage = weapon | |||
| extra damage = 1d8 | |||
| extra damage type = Poison | |||
| attack roll = yes | |||
| recharge = Per turn | |||
| duration = | |||
| range = weapon | |||
| aoe = | |||
| aoe m = | |||
| aoe ft = | |||
| save = | |||
| variants = Divine Strike: Poison (Melee), Divine Strike: Poison (Ranged) | |||
| notes = * Can be done as a post-strike reaction (without spending a Reaction) similar to [[Divine Smite]] for both melee and ranged attacks. | |||
* '''Divine Strike: Poison (Melee)''' and '''Divine Strike: Poison (Ranged)''' use the corresponding weapon. | |||
* Critical Hits will also double the damage die. | |||
| bugs = * Possible Bug: Divine Strike does not obey the turn recharge outside of turn-based mode. | |||
}} | |||
{{ClericNavbox}} |
Revision as of 10:15, 29 July 2024
Divine Strike: Poison is a Trickery Domain Cleric weapon action and reaction that deals extra Poison damage upon a weapon strike (either melee or ranged).
Description
Once per turn deal 1d8Poison in addition to your weapon's damage when you make a melee attack.
Properties
- Cost
Action
- Damage
- Normal weapon damage
- +
1d8 (1~8)
Poison
- Details
Attack roll
Range: Normal weapon range
Recharge: Per turn
Variants
How to learn
(Information not yet added.)
Notes
- Can be done as a post-strike reaction (without spending a Reaction) similar to Divine Smite for both melee and ranged attacks.
- Divine Strike: Poison (Melee) and Divine Strike: Poison (Ranged) use the corresponding weapon.
- Critical Hits will also double the damage die.
Bugs
- Possible Bug: Divine Strike does not obey the turn recharge outside of turn-based mode.