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Remarkable Athlete: Proficiency: Difference between revisions

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| description = You're a master of your own body, your athletic prowess extended beyond the usual. You can add half of your [[Proficiency Bonus]] to any Strength, Dexterity, and Constitution [[Ability Check|Checks]] that you are not [[Proficiency|Proficient]] in.
| description = You're a master of your own body, your athletic prowess extended beyond the usual. You can add half of your [[Proficiency Bonus]] to any Strength, Dexterity, and Constitution [[Ability Check|Checks]] that you are not [[Proficiency|Proficient]] in.
| class learns at level 7 = Champion
| class learns at level 7 = Champion
| notes = * The skills can be boosted by this feature is [[Athletics]], [[Acrobatics]], [[Sleight of Hand]], and [[Stealth]].
| notes = * The skills that can be boosted by this feature are [[Athletics]], [[Acrobatics]], [[Sleight of Hand]], and [[Stealth]].
* Unlike the tabletop version, this version does not grant a bonus to [[Initiative]] rolls as they are not considered [[Dexterity]] checks.
* Unlike the tabletop version, this version does not grant a bonus to [[Initiative]] rolls as they are not considered [[Dexterity]] checks.
* As this ability only boosts physical skills, it may be worth considering to prioritize getting mental skills instead, such as [[Perception]] or [[Survival]].  
* As this ability only boosts physical skills, it may be worth considering to prioritize getting mental skills instead, such as [[Perception]] or [[Survival]].
* When calculating the bonus for this feature, the result is rounded down after dividing by 2. This means with a proficiency bonus of 3, this feature will provide a bonus of just +1.
* The bonus does not appear on your character sheet, but is nevertheless applied when making applicable skill checks.
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}}
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Latest revision as of 08:43, 25 November 2024

Remarkable Athlete Proficiency.webp

Remarkable Athlete: Proficiency is a Champion Fighter passive feature that adds half of their Proficiency Bonus to any Strength, Dexterity, and Constitution Checks they are not Proficient in.

Description

You're a master of your own body, your athletic prowess extended beyond the usual. You can add half of your Proficiency Bonus to any Strength, Dexterity, and Constitution Checks that you are not Proficient in.

How to learn

Classes:

Notes

  • The skills that can be boosted by this feature are Athletics, Acrobatics, Sleight of Hand, and Stealth.
  • Unlike the tabletop version, this version does not grant a bonus to Initiative rolls as they are not considered Dexterity checks.
  • As this ability only boosts physical skills, it may be worth considering to prioritize getting mental skills instead, such as Perception or Survival.
  • When calculating the bonus for this feature, the result is rounded down after dividing by 2. This means with a proficiency bonus of 3, this feature will provide a bonus of just +1.
  • The bonus does not appear on your character sheet, but is nevertheless applied when making applicable skill checks.