Kobold Inventor: Difference between revisions

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{{CharacterInfo
{{CharacterInfo
|name=Kobold Inventor
|name=Kobold Inventor
|image=
|image=[[File:Kobold Inventor.png|350px]]
|level=5
|level=5
|STR=8
|STR=7
|DEX=14
|DEX=14
|CON=12
|CON=12
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{{IconLink|Attack Of Opportunity Icon 64px.png|Opportunity Attack|size=24px}}
{{IconLink|Attack Of Opportunity Icon 64px.png|Opportunity Attack|size=24px}}


[[Pack Tactics]]
{{SmIconLink|Action DireWolfPack Howl.png|Pack Tactics}}


{{IconLink|Sunlight Sensitivity Icon.png|Sunlight Sensitivity|size=24px}}}}
{{IconLink|Sunlight Sensitivity Icon.png|Sunlight Sensitivity|size=24px}}}}

Revision as of 05:53, 22 September 2023

Kobold Inventor is a generic kobold enemy, a small reptilian humanoid who while physically weak is quite crafty and cunning. Kobolds normally band together into large groups, using their varying skills and numbers to take down far tougher foes.


Kobold Inventor
Kobold Inventor.png
Stats
Level 5

STR

7
(-2)

DEX

14
(+2)

CON

12
(+1)

INT

8
(-1)

WIS

7
(-2)

CHA

8
(-1)
Bg3 content hr.png
Creature Race Icon.png  Race Kobold
Creature Type Icon.png  Type Humanoid
HP Icon.png  HP 17
Creature AC Icon.png  AC 12
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Small
Weight Icon.png  Weight 35kg / 70lbs
Proficiency Icon.png  Proficiency Bonus +2
Initiative Icon.png  Initiative +2
Passive features
Character information
Location Rosymorn Monastery

Attacks

Throw - Alchemist's Fire

Attack roll: +1
D4 Fire.png 1d4 (1~4) Damage TypesFire damage
 Range: 9 m / 30 ft

Throw Stone

Attack roll: +1
D4 Bludgeoning.png 1d4 + 2 (3~6) Damage TypesBludgeoning damage
 Range: 9 m / 30 ft

Main Hand Attack - Dagger

Attack roll: +5
D4 Piercing.png 1d4 + 2 (3~6) Damage TypesPiercing damage

Unique Traits

Tactics

The Kobold Inventor is mainly dangerous for the chain reaction he can cause. He will focus on using his Alchemist's Fire first, having no care for his allies if they're grouped up on an enemy. With the kobolds suffering from Firewine Belly, they are all bombs waiting to go off along with the fact that there are patches of Alcohol Surfaces and Firewine Barrels to spread to. Its best to avoid using anything that deals Fire Damage to prevent the whole room getting set ablaze.

Half of the kobolds in the Monastery are completely drunk, leaving a good amount of them Sleeping, the Inventor included. The best approach is to sneak in, as the amount of watchful eyes is low and none of the awake kobolds are patrolling. Placing your party about can lead to a swift battle, if the Inventor is killed off first to avoid a fire breaking out.,

Drops