Magmar: Difference between revisions

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(Created page with "{{Stub}} {{Infobox character | name = Ward Magmar | image = Ward Magmar-.png | race = Duergar | level = 5 | faction = Clan Flameshade | modules = {{Infobox statistics | child = yes | size = Medium | type = Humanoid | hit_points = 37 | armour_class = 12 | movement_speed_meters = 9 | movement_speed_feet = 30 | weight_kg = 75 | weight_lb = 150 | hiddenlevel = 5 | str = 18 | dex = 12 | con = 14 | int = 10 | wis = 12 | cha = 12 | feature1_name = Sunlight Sensitivity...")
 
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{{Stub}}
{{Infobox creature
{{Infobox character
| name = Ward Magmar
| name = Ward Magmar
| image = Ward Magmar-.png
| image = <gallery>
Ward Magmar-.png|In-game
Portrait Magmar.png|Portrait
</gallery>
| size = Medium
| type = [[Humanoid]]
| race = [[Duergar]]
| race = [[Duergar]]
| faction = [[Clan Flameshade]]
| level = 5
| level = 5
| faction = [[Clan Flameshade]]
| e hp = 37
 
| hp = 54
| modules =
| t hp = 75
{{Infobox statistics
| ac = 12
| child = yes
| movement m = 9
| size = Medium
| weight kg = 75
| type = Humanoid
| hit_points = 37
| armour_class = 12
| movement_speed_meters = 9
| movement_speed_feet = 30
| weight_kg = 75
| weight_lb = 150
| hiddenlevel = 5
| str = 18
| str = 18
| dex = 12
| dex = 12
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| wis = 12
| wis = 12
| cha = 12
| cha = 12
 
| resistances = poison resistance nm
| feature1_name = Sunlight Sensitivity
| passives = Sunlight Sensitivity, Duergar Resilience, Dwarven Resilience, Extra Attack, Opportunity Attack, Superior Darkvision
| feature1_description = Disadvantage on attack rolls and perception checks while in direct sunlight.
| feature2_name = Duergar Resilience
| feature2_description = Advantage on saving throws against illusions, charm, and paralysis.
| feature3_name = Dwarven Resilience
| feature3_description = Resistant to poison damage and advantage on saving throws against poison.
| feature4_name = Extra Attack
| feature4_description = Attack twice, instead of once, whenever takes the Attack action
| feature5_name = Opportunity Attack
| feature5_description = Automatically attack an enemy moving out of your reach.
| feature6_name = Superior Darkvision
| feature6_description = Can see in the dark up to 24m.
}}
}}
}}


'''Ward Magmar''' is a [[Duergar]] NPC who can be found in [[Grymforge]]. He is a member of [[Clan Flameshade]].
'''Ward Magmar''' is a [[Duergar]] NPC who can be found in [[Grymforge]]. He is a member of [[Clan Flameshade]].
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==Involvement==
==Involvement==


Ward Magmar can be found at {{coords||}}, where he together with [[Ward Pistle]] guards entrance to the elevator leading up to the [[Shadow-Cursed Lands]].
Ward Magmar can be found at {{coords|-606|384}}, where he together with [[Pistle]] guards the entrance to the elevator leading up to the [[Shadow-Cursed Lands]]. If the party try to access the elevator, a dialogue starts, and Magmar would ask whether the party has got a [[Moonlantern]]. It's the first mentioning about this type of defence against shadows within cursed territory through the game plot. However, if the party insists on using the elevator without lantern, Magmar won't be too diligent in performing his guarding duties and let them go through.
 
To while away the time, Magmar and Pistle maltreat the deep gnome slave by the name [[Skickpit]], bossing him again and again to bring them both beer from the barrel that stands nearby, down the stairs.
 
If the party decides to free Skickpit, they will have to deal first with Magmar and Pistle one way or another. They may tussle with the guards, simply attacking them or pissing them off in the dialogue. The other option is to tamper the beer in the barrel with any available poison or toxin. The party may try and speak to the gnome. It will take three or four lines and possibly a [[Persuasion]] check to convince Skickpit that the party is really going to help. The party can also spike the beer straigtaway (but be sure no one watches, because the barrel is red-outlined). Either way, after drinking a pitcher of poisoned beer each, both Magmar and Pistle fall dead.
 
After both Wards die, Skickpit would speak to the party and ask what he's supposed to do next. If answered politely, he will present a vial of [[Wyvern Toxin]].
 
Ward Magmar is a loyal member of the Clan Flameshade. Should the party conspire with [[Elder Brithvar]] against [[Nere]], Magmar would join them against the drow and Duergar cult novices. However, he and Pistle are positioned too far from the possible location of the battle with Nere and his allies.
 
== Combat ==
=== Attacks and abilities ===
{{Feature box|Main Hand Attack|item=War Pick}}
{{Feature box|Enlarge (Duergar)}}
 
=== Notable loot ===
* {{MdRarityItem|Magmar's Record}}
* {{MdRarityItem|Mug of Beer}}


To while away the time he and Pistle maltreat the deep gnome slave Skickpit, making him bring them both beer from the barrel down the stairs.


[[Category:Characters in Act 1]]
{{Underdark}}
[[Category:Humanoids]]
[[Category:Duergar]]
[[Category:Characters]]
[[Category:Characters]]
[[Category:Humanoids]]
[[Category:Characters in the Underdark]]
[[Category:Resistant to Poison]]
[[Category:Characters in Act One]]
__INDEX__
__INDEX__
{{NavUnderdark}}

Latest revision as of 23:40, 1 July 2024

Ward Magmar is a Duergar NPC who can be found in Grymforge. He is a member of Clan Flameshade.

Involvement[edit | edit source]

Ward Magmar can be found at X: -606 Y: 384, where he together with Pistle guards the entrance to the elevator leading up to the Shadow-Cursed Lands. If the party try to access the elevator, a dialogue starts, and Magmar would ask whether the party has got a Moonlantern. It's the first mentioning about this type of defence against shadows within cursed territory through the game plot. However, if the party insists on using the elevator without lantern, Magmar won't be too diligent in performing his guarding duties and let them go through.

To while away the time, Magmar and Pistle maltreat the deep gnome slave by the name Skickpit, bossing him again and again to bring them both beer from the barrel that stands nearby, down the stairs.

If the party decides to free Skickpit, they will have to deal first with Magmar and Pistle one way or another. They may tussle with the guards, simply attacking them or pissing them off in the dialogue. The other option is to tamper the beer in the barrel with any available poison or toxin. The party may try and speak to the gnome. It will take three or four lines and possibly a Persuasion check to convince Skickpit that the party is really going to help. The party can also spike the beer straigtaway (but be sure no one watches, because the barrel is red-outlined). Either way, after drinking a pitcher of poisoned beer each, both Magmar and Pistle fall dead.

After both Wards die, Skickpit would speak to the party and ask what he's supposed to do next. If answered politely, he will present a vial of Wyvern Toxin.

Ward Magmar is a loyal member of the Clan Flameshade. Should the party conspire with Elder Brithvar against Nere, Magmar would join them against the drow and Duergar cult novices. However, he and Pistle are positioned too far from the possible location of the battle with Nere and his allies.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  War Pick
Normal weapon damage

Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Enlarge.webp
Enlarge Enlarge ()

Grow in size to become stronger
 Range: Self

Notable loot[edit | edit source]