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Arcagh

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Arcagh is a petrified drow fighter in the Underdark during Act One.
Wizard Dhourn hired us... find a... forge. Came across Xargrim... his friend - a fight broke out. He summoned a spectator. Fool.
Arcagh

Involvement[edit section | visual editor]

Act One[edit section | visual editor]

Arcagh and several other drow are petrified on a battlefield west of the Selûnite Outpost. The SpectatorSpectator can unpetrify them during combat, which causes the drow to become immediately hostile to the party. If the drow are unpetrified after the spectator is killed, the party can interact with them peacefully.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Damage: 3~8 + modifiers
Focus your attack on your foe's hands and possibly force them to drop the weapons they are holding.
FlourishFlourish (Bonus Action)   –  Shortsword
Damage: 1~4
Feint an attack to possibly throw your opponent Off BalanceOff Balance.
Main Hand AttackMain Hand Attack (Action)   –  Shortsword
Damage: 3~8
1d6 + 2PiercingPiercing
Make a melee attack with your equipped weapon.
Piercing StrikePiercing Strike (Action)   –  Shortsword
Damage: 3~8
1d6 + 2PiercingPiercing

Stab an enemy and possibly inflict Gaping WoundsGaping Wounds.

Undead and constructs can't receive Gaping Wounds.

Damage: 3~8 + modifiers
Spend a superiority die to deal an additional 1d8PhysicalPhysical damage and possibly push the target back 4.5 m / 15 ft.

Allies[edit section | visual editor]

Loot[edit section | visual editor]

Possible extra loot[edit section | visual editor]

Related quests[edit section | visual editor]