Ad placeholder
Sebastian: Difference between revisions
m (infobox) |
|||
(14 intermediate revisions by 5 users not shown) | |||
Line 4: | Line 4: | ||
| image = Sebastian.png | | image = Sebastian.png | ||
}} | }} | ||
{{Infobox | {{Infobox creature | ||
| name = Sebastian | | name = Sebastian | ||
| image = Sebastian.png | | image = <gallery> | ||
Sebastian.png|In-game | |||
Portrait Sebastian.png|Portrait | |||
</gallery> | |||
| race = [[Vampire Spawn]] | | race = [[Vampire Spawn]] | ||
| hometown = Baldur's Gate | | hometown = Baldur's Gate | ||
| | | va = Adam Burton | ||
| level = 12 | | level = 12 | ||
| size = Medium | | size = Medium | ||
| type = Undead | | type = [[Undead]] | ||
| | | e hp = 57 | ||
| | | hp = 82 | ||
| | | t hp = 106 | ||
| | | ac = 18 | ||
| | | movement m = 9 | ||
| | | weight kg = 75 | ||
| str = 16 | | str = 16 | ||
| dex = 16 | | dex = 16 | ||
Line 30: | Line 28: | ||
| wis = 10 | | wis = 10 | ||
| cha = 12 | | cha = 12 | ||
| | | cha save prof = yes | ||
| | | dex save prof = yes | ||
| | | wis save prof = yes | ||
| | | resistances = Bludgeoning resistant nm, Piercing resistant nm, Slashing resistant nm, Necrotic resistant full | ||
| | | passives = Opportunity Attack, Sunlight Hypersensitivity, Vampire Regeneration | ||
| | }} | ||
| | Sebastian is an Undead Vampire Spawn who is imprisoned in [[Cazador's Dungeon]]. | ||
== Involvement == | |||
As progressing through [[Cazador's Dungeon]], the party inevitably will pass by a prison containing Sebastian. If {{CharLink|Astarion}} is in the party, he starts to comment on the prisoners. Sebastian recognizes his voice, the voice that lured him into {{CharLink|Cazador|Cazador's}} clutches. He recounts how they met in a tavern, got drunk, and romanced each other, before lunging at the bars in a desperate attempt to take his anger out on Astarion. | |||
As Astarion and the party try to reckon with this information, Sebastian quietly asks how long he's been imprisoned. Astarion informs him that it's been 170 years and he sobs as he realizes that all his family and friends are long dead. | |||
The player character can then promise to free him, tell him to stop whining, or leave: | |||
* {{Dialogue option|We'll set you free.|roll=Persuasion|dc=15}} | |||
* {{Dialogue option|Stop whining - the only thing that matters is killing Cazador. He's responsible for all of this.|roll=Intimidation|dc=15}} | |||
* {{Dialogue option|Cazador plans to use you in his ritual - that's why he scarred you. Let us help.|roll=Persuasion|dc=15|advantage=y}} | |||
* {{Dialogue option|We need to go. Now.}} | |||
Failing any of these ability checks, or picking the last option, or not feeing him after promising to free him results in him cursing Astarion to the hells. Astarion then gains the {{Cond|Curse of the Sired}} condition, which can be removed using {{SAI|Remove Curse}}. | |||
| | If asking him how to free the prisoners, he informs the party that Cazador's staff {{SmRarityItem|Woe}} is the key. | ||
| | |||
}} | |||
If choosing to free the imprisoned vampire spawns after killing Cazador, then Sebastian will escape and send a letter to the epilogue party. | |||
== | == Companion approval == | ||
* Promising to free the prisoners: {{Approval|Astarion|+1}} {{Approval|Wyll|+1}} {{Approval|Karlach|+1}} {{Approval|Minthara|-1}} {{Approval|Minsc|+1}} | |||
== Related quests== | |||
* {{Quest|Call of the Blood}} | |||
* {{Quest|The Pale Elf}} | |||
== Related literature == | |||
* {{MdRarityItem|Letter from Sebastian}} | |||
{{ | {{Szarr Palace}} | ||
[[Category: Characters in | [[Category:Vampire Spawns]] | ||
[[Category: | [[Category:Undead]] | ||
[[Category:Characters]] | |||
[[Category:Characters in Szarr Palace]] | |||
[[Category:Characters in Act Three]] |
Latest revision as of 20:09, 11 October 2024
Involvement[edit | edit source]
As progressing through Cazador's Dungeon, the party inevitably will pass by a prison containing Sebastian. If Astarion is in the party, he starts to comment on the prisoners. Sebastian recognizes his voice, the voice that lured him into Cazador's clutches. He recounts how they met in a tavern, got drunk, and romanced each other, before lunging at the bars in a desperate attempt to take his anger out on Astarion.
As Astarion and the party try to reckon with this information, Sebastian quietly asks how long he's been imprisoned. Astarion informs him that it's been 170 years and he sobs as he realizes that all his family and friends are long dead.
The player character can then promise to free him, tell him to stop whining, or leave:
- [PERSUASION] We'll set you free. (DC 15)
- [INTIMIDATION] Stop whining - the only thing that matters is killing Cazador. He's responsible for all of this. (DC 15)
- [PERSUASION] Cazador plans to use you in his ritual - that's why he scarred you. Let us help. (DC 15 )
- We need to go. Now.
Failing any of these ability checks, or picking the last option, or not feeing him after promising to free him results in him cursing Astarion to the hells. Astarion then gains the condition, which can be removed using .
If asking him how to free the prisoners, he informs the party that Cazador's staff Woe is the key.
If choosing to free the imprisoned vampire spawns after killing Cazador, then Sebastian will escape and send a letter to the epilogue party.