Ad placeholder

Mask of Terror (Overgrown Tunnel): Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(Formatting)
(author added)
 
(6 intermediate revisions by 4 users not shown)
Line 7: Line 7:
| image = <gallery>
| image = <gallery>
Mask of Terror.png|In-game
Mask of Terror.png|In-game
Terror unmasked.jpeg|Unmasked
Portrait Mask of Terror (Overgrown Tunnel).png|Portrait
Portrait Mask of Terror (Overgrown Tunnel).png|Portrait
</gallery>
</gallery>
| identity = Male
| race = [[Human]]
| race = [[Human]]
| size = Medium
| size = [[Medium]]
| type = [[Humanoid]]
| type = [[Humanoid]]
| ac = 15
| ac = 15
Line 29: Line 31:
| passives = Opportunity Attack, Part of the Flock @ Whispering Mask
| passives = Opportunity Attack, Part of the Flock @ Whispering Mask
}}
}}
The '''Mask of Terror''' is a human member of [[Auntie Ethel|Auntie Ethel's]] flock. He is encountered in the [[Overgrown Tunnel]] inside the [[Riverside Teahouse]] / [[Gnarled Teahouse]] in [[Act One]].
The '''Mask of Terror''' is a human member of {{CharLink|Auntie Ethel|Auntie Ethel's}} flock. He is encountered in the [[Overgrown Tunnel]] inside the [[Riverside Teahouse]] / [[Gnarled Teahouse]] in [[Act One]].


== Involvement ==
== Involvement ==
Like the other Masks, the Mask of Terror is initially hostile by virtue of wearing a {{RarityItem|Whispering Mask}}, placing him under the [[Charmed (Condition)|charming]] effect of {{SAI|Part of the Flock}}.  
Like the other [[:Category:Hag_Victims|Masks]], the Mask of Terror is initially hostile by virtue of wearing a {{SmRarityItem|Whispering Mask}}, placing him under the {{cond|Charmed|charming}} effect of {{SAI|Part of the Flock}}.  


If the party manages to encounter him after Ethel is dead, he will no longer be hostile. However, he is too far gone to recover his sanity, and believes that "Auntie is resting." He will still be hostile if Ethel has been defeated but the party accepted the offer of [[Hag's hair]] and let Ethel go.
If the party manages to encounter him after Ethel is dead, he will no longer be hostile, but his sanity will no longer be intact. He will still be hostile if Ethel has been defeated but the party accepted the offer of {{SmRarityItem|Auntie Ethel's Hair|Hag's Hair}} and let Ethel escape.


== Combat==
== Combat==
Line 57: Line 59:
<gallery heights="250px" mode="packed">
<gallery heights="250px" mode="packed">
Mask of Terror Combat.PNG|In combat
Mask of Terror Combat.PNG|In combat
Terror unmasked.jpeg|Unmasked
</gallery>
</gallery>



Latest revision as of 21:16, 22 November 2024

The Mask of Terror is a human member of Auntie Ethel Auntie Ethel's flock. He is encountered in the Overgrown Tunnel inside the Riverside Teahouse / Gnarled Teahouse in Act One.

Involvement[edit | edit source]

Like the other Masks, the Mask of Terror is initially hostile by virtue of wearing a Whispering Mask, placing him under the charming charming effect of Part of the Flock Part of the Flock.

If the party manages to encounter him after Ethel is dead, he will no longer be hostile, but his sanity will no longer be intact. He will still be hostile if Ethel has been defeated but the party accepted the offer of Hag's Hair and let Ethel escape.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Mask of Terror must succeed a DC 17  Wisdom saving throw at the start of each of his turns or become affected by Hag's Pawn Hag's Pawn. If he succeeds the throw, he will pass the turn without harming the party.

Vicious Mockery.webp
Curse of Terror Curse of Terror ()

Strike terror into a creature's heart and Frighten it.

WIS Save
 Range: 18 m / 60 ft
Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Longbow
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft

Notable loot[edit | edit source]

Allies[edit | edit source]

Related Quests[edit | edit source]

Gallery[edit | edit source]