Divine Strike: Radiant: Difference between revisions

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{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{WeaponActionPage
{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
| summary = '''Divine Strike: Radiant''' is a {{Class|Life Domain}} Weapon Action and Reaction that deals extra Radiant damage upon a weapon strike (either melee or ranged).
| summary = '''Divine Strike: Radiant''' is a {{Class|Life Domain}} action and reaction that deals extra Radiant damage upon a weapon strike (either melee or ranged).
| description = [[File:Divine Strike Radiant Ranged.webp|150px|frameless|right]]
| description = [[File:Divine Strike Radiant Ranged.webp|150px|frameless|right]]
* {{SmallIcon|Divine Strike Radiant Melee Icon.webp}} '''Melee Skill:''' Once per turn deal {{DamageText|1d8|Radiant}} damage in addition to your weapon's damage.
* {{SmallIcon|Divine Strike Radiant Melee Icon.webp}} '''Melee Skill:''' Once per turn deal {{DamageText|1d8|Radiant}} damage in addition to your weapon's damage.
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| icon = Divine Strike Radiant Melee Icon.webp
| icon = Divine Strike Radiant Melee Icon.webp
| cost = action
| cost = action
| damage = weapon
| damage = amounttext:Weapon, type:Physical
| extra damage = 1d8
| damage2 = amount:1d8, type:Radiant
| extra damage type = Radiant
| attack roll = yes
| attack roll = yes
| recharge = Per turn
| recharge = Per turn
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| aoe ft =  
| aoe ft =  
| save =
| save =
| notes = * Can be done as a post-strike reaction (without spending a Reaction) similar to [[Divine Smite]] for both melee and ranged attacks.
| notes = * Can be done as a post-strike reaction (without spending a {{r|reaction}}) similar to [[Divine Smite]] for both melee and ranged attacks.
* '''Divine Strike: Radiant (Melee)''' and '''Divine Strike: Radiant (Ranged)''' use the corresponding weapon.
* '''Divine Strike: Radiant (Melee)''' and '''Divine Strike: Radiant (Ranged)''' use the corresponding weapon.
* Critical Hits will also double the damage die.
* Critical Hits will also double the damage die.
* Possible Bug: Divine Strike does the not obey the turn recharge outside of turn-based mode.
* Possible Bug: Divine Strike does the not obey the turn recharge outside of turn-based mode.
| class learns at level 8 = Life Domain
}}
}}
{{ClericNavbox}}
{{ClericNavbox}}

Revision as of 03:14, 23 November 2023

Template:Up to date
Divine Strike Radiant Melee.webp

Divine Strike: Radiant is a Life Domain Cleric action and reaction that deals extra Radiant damage upon a weapon strike (either melee or ranged).

Description

Divine Strike Radiant Ranged.webp
  • Melee Skill: Once per turn deal 1d8Damage TypesRadiant damage in addition to your weapon's damage.
  • Ranged Skill and Reaction: Deal an additional 1d8Damage TypesRadiant damage.

Properties

Cost:
Action
Damage:
Weapon Damage TypesPhysical
+
D8 Radiant.png 1d8 (1~8) Damage TypesRadiant damage
Details:
Attack roll
 Range: Normal weapon range
Recharge: Per turn

How to learn

Classes:

Notes

  • Can be done as a post-strike reaction (without spending a Reaction) similar to Divine Smite for both melee and ranged attacks.
  • Divine Strike: Radiant (Melee) and Divine Strike: Radiant (Ranged) use the corresponding weapon.
  • Critical Hits will also double the damage die.
  • Possible Bug: Divine Strike does the not obey the turn recharge outside of turn-based mode.