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Remarkable Athlete: Proficiency: Difference between revisions

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(added which skills are boosted, difference to tabletop version, possible tip about skills)
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| description = You're a master of your own body, your athletic prowess extended beyond the usual. You can add half of your [[Proficiency Bonus]] to any Strength, Dexterity, and Constitution [[Ability Check|Checks]] that you are not [[Proficiency|Proficient]] in.
| description = You're a master of your own body, your athletic prowess extended beyond the usual. You can add half of your [[Proficiency Bonus]] to any Strength, Dexterity, and Constitution [[Ability Check|Checks]] that you are not [[Proficiency|Proficient]] in.
| class learns at level 7 = Champion
| class learns at level 7 = Champion
| notes = * The skills can be boosted by this feature is [[Athletics]], [[Acrobatics]], [[Sleight of Hand]], and [[Stealth]].
* Unlike the tabletop version, this version does not grant a bonus to [[Initiative]] rolls as they are not considered [[Dexterity]] checks.
* As this ability only boosts physical skills, it may be worth considering to prioritize getting mental skills instead, such as [[Perception]] or [[Survival]].
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Revision as of 19:17, 23 April 2024

Remarkable Athlete Proficiency.webp

Remarkable Athlete: Proficiency is a Champion Champion passive feature that adds half of their Proficiency Bonus to any Strength, Dexterity, and Constitution Checks they are not Proficient in.

Description

You're a master of your own body, your athletic prowess extended beyond the usual. You can add half of your Proficiency Bonus to any Strength, Dexterity, and Constitution Checks that you are not Proficient in.

How to learn

Classes:

Notes