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Wolf Companion: Difference between revisions
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===={{Icon|Bear Companion Icon.webp}} Wolf (Lupus Major)==== | ===={{Icon|Bear Companion Icon.webp}} Wolf (Lupus Major)==== | ||
* '''{{SAI|Infectious Bite|w=40}}:''' Bite a target and possibly turn it {{SAI|Septic (Condition)|Septic}}. | * '''{{SAI|Infectious Bite (Wolf Companion)|Infectious Bite|w=40}}:''' Bite a target and possibly turn it {{SAI|Septic (Condition)|Septic}}. | ||
* '''{{SAI|Companion's Bond|w=40}}:''' Your summoned companions receive a bonus to [[Armour Class]], damage, and attack rolls (even though this is not stated) equal to your [[Proficiency Bonus]]. | * '''{{SAI|Companion's Bond|w=40}}:''' Your summoned companions receive a bonus to [[Armour Class]], damage, and attack rolls (even though this is not stated) equal to your [[Proficiency Bonus]]. | ||
Revision as of 17:19, 4 October 2023
Template:Up to date
Summon Companion: Wolf is a variant of Summon Companion which is a Subclass Feature of Rangers learned immediately upon choosing the Beast Master subclass. This ability allows the Beast Master to call upon their animal companion to fight and aid them in combat.
Description
Gain a beast companion that accompanies you on your adventures and fights alongside you.
Properties
- Cost:
- Action
- Details:
- Range: 18 m / 60 ft
- Recharge: Short rest
Wolf (Lupus)
12 (+1)
|
15 (+2)
|
12 (+1)
|
3 (-4)
|
12 (+1)
|
6 (-2)
|
Summon a Wolf that can inflict devastating wounds and knock enemies Prone.
- 2d4 + 2Piercing damage. : Bite a target to
- 1d4 + 1Piercing damage and possibly knock the target . : Lunge at a target to deal
- Attack Rolls against the target have Advantage. : When an ally is within 3 m / 10 ft of your target and is not , your
- : You deal an additional 1d6 damage to creatures marked by your Ranger's
Your wolf companion has11 Hit Points and 13 Armour Class. It is also proficient in Stealth and Perception.
Variants
How to learn
Classes:
- Class level 3: Beast Master