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Pinta

From bg3.wiki
Revision as of 21:37, 15 November 2023 by HarveyPekar (talk | contribs)

Pinta is a Lightfoot Halfling Druid possibly encountered during Act One. She's a member of the Shadow Druids who has been conspiring with Kagha to take over the Emerald Grove in the name of her violent order. She is involved in the last stages of Investigate Kagha quest.

Pinta
Pinta.png
Stats
Level 5

STR

12
(+1)

DEX

14
(+2)

CON

12
(+1)

INT

12
(+1)

WIS

12
(+1)

CHA

12
(+1)
Creature Race Icon.png  Race [[Lightfoot Halfling|Lightfoot Halfling]]
Creature Type Icon.png  Type Humanoid
HP Icon.png  HP 30; 39Tactician
Creature AC Icon.png  AC 13
Creature Speed Icon.png  Movement Speed 7.5m / 25ft
Creature Size Icon.png  Size Small
Weight Icon.png  Weight 35kg
Proficiency Icon.png  Proficiency Bonus +3
Initiative Icon.png  Initiative 2
Passive features
Character information
Class Druid Druid
Location Inner Sanctum
Experience on kill 75

Act One

Pinta can be encountered quite early, though unknowingly so. Inside the Inner Sanctum, she along with her fellow Shadow Druids Olodan and Wren Wild Shaped as rats. Even with Speak with Animals, they will remain silent and attempt to seem threatening.

When enough evidence of Kagha's schemes with her is revealed, Olodan and her druids will reveal themselves than openly admit to their plans. Weather Kagha is convinced or not to turn against them, she will fight to the death alongside his fellow Shadow Druids.

Attacks and Abilities

Ranged Attack - Shortbow

Action

Attack roll: +5
D6 Piercing.png 1d6 + 2 (3~8) Damage TypesPiercing

Ensnaring Strike (Ranged)

Your attack summons thorny vines that possibly Ensnared your target.

Action

Attack roll: +5
D6 Piercing.png 1d6 + 4 (5~10) Damage TypesPiercing
Concentration Concentration DC 15  Strength saving throw to resist becoming Ensnared and take
D6 Piercing.png 1d6 (1~6) Damage TypesPiercing

at the start of each turn.

Duration: 10 turns

Hail of Thorns

Casts the Hail of Thorns spell.

Action + Bonus action

DC 12  Dexterity saving throw to halve damage.
D6 Piercing.png 1d6 + 2 (3~8) Damage TypesPiercing
D10 Piercing.png 1d10 (1~10) Damage TypesPiercing
 Range: 18 m / 60 ft

AoE: 2 m / 7 ft (Radius)

Lunar Mend: Level 1

Expand a Level 1 Spell Slot to heal yourself.

Bonus action + Spell Slot
D8 Healing.png 1d8 (1~8) hit points

Wild Shape: Wolf

Take the shape of a wolf.

You wolf shape has 11hit points.

Bonus action + Wild Shape Charge

Bite

Bite a target.

Action

Attack roll: +5
D4 Piercing.png 2d4 + 2 (4~10) Damage TypesPiercing
  • Used only while in Wild Shape.