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Pinta
Pinta is a halfling druid in the Emerald Grove during Act One.
Involvement[edit section | visual editor]
Act One[edit section | visual editor]
Pinta is one of the Shadow Druids conspiring with Kagha to overtake the Emerald Grove in the name of their violent order. Pinta is in the Inner Sanctum with her fellow shadow druids Olodan and Wren, all of whom are Wild Shaped as rats. If the party interact with them using Speak with Animals, they remain silent and non-threatening.
When enough evidence of Kagha's schemes are exposed, Olodan and her druids reveal themselves and admit to their plans. Regardless of whether persuading Kagha to turn on them or not, Pinta fights to the death alongside the Shadow Druids.
Combat[edit section | visual editor]
Attacks and actions[edit section | visual editor]

Heal a creature you can touch.

Shoot a volley of thorns. The thorns deal weapon damage to the target and then explode. The explosion deals an additional 1d10Piercing damage to the target and surrounding creatures. On miss, the thorns still explode. On save, targets still take half damage from the explosion.

Expend spell slots to regain Hit Points while wild shaped.
You regain 1d8Hit Points per spell slot level.

Make an additional ranged attack with your equipped weapon.

Deal regular damage and reduce target's Movement Speed by 3 m (10 ft).
Assume the shape of a dire wolf that can Incite allies and Distract enemies. The dire wolf has a starting health of 18 hit points that increase every two druid levels.
While in animal shape, you can't talk or cast spells. You take on the attributes of your beast form - excluding your Intelligence, Wisdom, and Charisma scores.
When your beast form drops to 0 hit points, you revert to your normal form.



































