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Fist Patrick is a human fighter and a member of the Flaming Fist. He can be found in Rivington in Act Three.
Keep a sharp eye out - redcaps are on the loose, ones deemed 'too violent' to work. And not one of these circus folk seem bothered by it.

Involvement edit

Patrick stands at X: -14 Y: -86, questioning Edmundis MagarusEdmundis Magarus – an employee of the Circus of the Last Days – who reported him about several Redcaps gone on the loose. However, Edmundis himself doesn't consider the missing Redcaps to be a concern.

Patrick asks why the Redcaps were being caged and how many are missing, but Edmundis is evasive or defensive in his answers [1].


Combat edit

Attacks and Abilities edit

CleaveCleave (Action)   –  Halberd
Damage: 5 + modifiers
5 + half weaponSlashingSlashing

Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.

Recharge: Short rest Recharge: Short rest
LacerateLacerate (Action)   –  Halberd
Damage: 6~15
1d10 + 5SlashingSlashing

Slash at your target's vital points to make it Bleed Bleed.

Undead and Constructs can't Bleed.

CON SaveCON Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
Main Hand AttackMain Hand Attack (Action)   –  Halberd
Damage: 6~15
1d10 + 5SlashingSlashing

Make a melee attack with your equipped weapon.

Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
Piercing StrikePiercing Strike (Action)   –  Javelin
Damage: 6~11
1d6 + 5PiercingPiercing

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Undead and Constructs can't receive Gaping Wounds.

CON SaveCON Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
Rush AttackRush Attack (Action)   –  Halberd
Damage: 6~9
1d4 + 5PiercingPiercing

Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.

STR SaveSTR Save
Range: 9 m / 30 ft Range: 9 m / 30 ft
Recharge: Short rest Recharge: Short rest
Sweeping AttackSweeping Attack (Action + Superiority Die)   –  Halberd
Damage:

Swing your weapon in a rapid, sweeping arc to attack multiple enemies at once. Roll your superiority die for damage.

ThrowThrow (Action)   –  Javelin
Damage: 6~11
1d6 + 5PiercingPiercing

Throw a character or item from the world or your inventory.

Your Strength affects how much weight you can throw. Heavier items deal more damage.

The damage of weapons with the thrown property is the same as the weapon's melee damage.

Range: 18 m / 60 ft Range: 18 m / 60 ft

Notable loot edit

Notes edit

  1. If the quest Avenge the Hag SurvivorsAvenge the Hag Survivors was completed by killing Auntie EthelAuntie Ethel, the dialogue between Edmundis and Patrick changes slightly: the halfling now calls the exact number of escaped Redcaps – six (precisely as much as the party encounters at the Blushing Mermaid disguised as Tipplesome Patrons)