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Piddle
Booyahg Piddle | |||||||
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Stats | |||||||
Level 2 | |||||||
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Race | Goblin | ||||||
Type | Humanoid | ||||||
HP | 13 | ||||||
AC | 11 | ||||||
Movement Speed | 9m / 30ft | ||||||
Size | Small | ||||||
Weight | 35kg | ||||||
Proficiency Bonus | +2 | ||||||
Initiative | +1 | ||||||
Passive features | |||||||
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Character information | |||||||
Location | Goblin Camp | ||||||
Faction | Cult of the Absolute | ||||||
Experience on kill | 20 | ||||||
Piddle is a Goblin Booyahg who is reading up in one of the ruined towers in the Goblin Camp in Act One. He is quite intelligent one with an interest in books, currently reading the book Volo was working on about the Absolute and goblin-kind. He also gives insights on about goblin magic, booyahg.
Act One
When approached, Piddle will question about Volo's meaning behind his complicated choice of words. He will explain further on how the famed chronicler was captured as he arrived and asked questions, being quickly accused as a spy before being used as entertainment. He will also share how since the tribe converted to the Absolute the power of their leaders such as Priestess Gut and Dror Ragzlin has increased.
If asked about getting Volo's manuscript, he will refuse since he hasn't finished reading it. He can be convinced to hand it over through differing methods:
- Illithid Persuasion DC 2 Wisdom check. "You will give me the book."
- DC 15 Intimidation check. "It'll be a very short lifetime if you don't hand me that manuscript."
- DC 10 Persuasion check (or DC 5 as a Cleric). "You should spend your time in prayer - not reading this nonsense."
- Detect Thoughts DC 9 Intelligence check. Scan his Mind. "You're an authority on the Absolute - you should be the one writing about it."
Whatever method used, he will hand over On Goblins: My Life Among the Conquering Host.
Attacks and Abilities
Main Hand Attack - Ritual Staff
Attack roll: +1Acid Splash
Casts the Acid Splash Cantrip.
DC 11 Dexterity saving throw to avoid taking damage.AoE: 2 m / 7 ft (Radius)
Sleep
Casts the Sleep spell.
Range: 18 m / 60 ft
- Gives the Sleeping onto select targets up to a combined 24 Hit Points.
Grease
Casts the Grease spell.
DC 12 Dexterity saving throw to avoid falling Prone.
Range: 18 m / 60 ft
AoE: 4 m / 13 ft (Radius)
- Surface is flammable and counts as Difficult Terrain.
Ray of Sickness
Casts the Ray of Sickness spell.
Attack roll: +3Range: 18 m / 60 ft