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Thisobald Thorm

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Revision as of 05:56, 8 September 2023 by Schism (talk | contribs) (Added information involving his entire interaction, and some dialogue he says which hint to Ketheric's Secret)
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Accursed Master Brewer
Thisobald Thorm
Thisobald.png
Stats
Level 6

STR

18
(+4)

DEX

14
(+2)

CON

16
(+3)

INT

10

WIS

16
(+3)

CHA

6
(-2)
Bg3 content hr.png
Creature Race Icon.png  Race Undead, formally an Elf.
Creature Type Icon.png  Type Undead
HP Icon.png  HP 288
Creature AC Icon.png  AC 16
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Large
Weight Icon.png  Weight 600kg
Proficiency Icon.png  Proficiency Bonus +3
Initiative Icon.png  Initiative +9
Passive features
Character information
Location The Waning Moon
Model
Thisobald Model.png

Thisobald Thorm is a unique intelligent Undead, the master brewer of the The Waning Moon. He is the son of Ketheric Thorm.

Go on. Drink, make it drank, be drunk. You and I both, to our good health.
Thisobald offering a drink to an adventurer.


He stands near the bar in The Waning Moon and upon getting close a dialogue with him will automatically start. The currently played character will seat themselves at the bar and he will offer them a drink and ask them to tell a story.

Concentration Icons.png Spoiler warning! This section reveals details about the story of Baldur's Gate 3.

When approached, the closest party member will sit down at the bar. Thisobald will tend the bar, and insist that you drink with him, and is docile unless refused, wherein he will immediately attack. Should you accept, you must succeed on a variety of Ability Saves and Skill Checks. The ultimate goal is to "outdrink" him so he may perhaps burst through over-indulgence.

There are three phases to each round of drinking, which is the Drinking phase, the Story phase and the Questions phase. While drinking, you can choose to either drink the brew by passing a Constitution Saving Throw, or to avoid drinking entirely by using Sleight of Hand. Should you fail a Constitution Saving Throw if you choose to drink, you will immediately become drunk, and have Disadvantage on all the following saving throws, which is not ideal for this interaction if you do not wish to, or are not prepared for a fight. If you choose to use Sleight of Hand, the consequences for failure, however, are more dire, as he will notice you are not drinking, and will attack.

After successfully drinking, he will then ask you to tell a story, which is based on what actions you have taken up to this point. Each story requires a Performance skill check. Should you fail a Performance check to tell a story, you will be given one final chance by Thisobald to weave a better story, this time using Deception. Should you fail again, he becomes hostile.

If you succeed in either circumstance, you will be able to ask Thisobald several questions pertaining to himself, and Ketheric Thorm.

After drinking, or faking it, he will then request that you tell him a story. Each of these require Performance skill checks, and you will very likely always have a great number to choose from depending on what major events you have encountered. Some examples are the following, and often always come from the events of Act One. The more you explored and completed in the previous Act, the more choices are available.

The following stories can be told during the first drink (Not all listed):

He reveals the following Information on the first drink:

  • "Who placed the curse on this land?": Father Ketheric created. Father Ketheric sustains.
  • "How did you become... What you are now?": Father Ketheric's laughter. Not joy, not ever-never. Only laughter.

The following stories can be told during the second drink (Not all listed):

  • "I ripped apart winged Imps spawned from the fires of Avernus."
  • "I conquered infamous hobgoblin Dror Ragzlin and his minions."
  • "I challenged a daunting Phase Spider. Its corpse is all that remains."
  • "A Bulette made me its prey, but proved no match for me."
  • "A towering creature rose from molten lava. I felled it with great wit and might."
  • "I bested an inquisitor - a dreaded champion of the Lich Queen, Vlaakith."

He reveals the following Information on the second drink:

  • "How do the Thorms sustain the shadows?": The spirit of the land.
  • "What can you tell me about Ketheric?": Father. Father is father. Eternal, invincible, forever, except not.
    • "What do you mean? How can I defeat Ketheric?": No. You must not, can not, will not mention [Dame Aylin|her]. The customer is always right, but also wrong.

Once you complete the third drink, you will not need to tell another story, and will not be able to ask more questions. Before his stomach bursts open, killing him, he will say one final thing, adding one more piece to the puzzle:

"I - I know you. I knew, I know, I am knowing. You want father's personal mysterious - (secret) - secret. No, not, never! Talk and... perish, die, buried. Buried in Thorm tomb. Father told me. I can't perish - no, nay, neither. Too strong, too..."

Attacks and Abilities

Notable Loot

  • All he has of interest on his body is a worn key that opens the door behind him.

Gallery

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