Sharp-eye Sluck
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Novice of the Absolute | |||||||
Sharp-Eye Sluck | |||||||
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Stats | |||||||
Level 2 | |||||||
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Race | Goblin | ||||||
Type | Humanoid | ||||||
HP | 12 | ||||||
AC | 13 | ||||||
Movement Speed | 9m / 30ft | ||||||
Size | Small | ||||||
Weight | 35kg | ||||||
Proficiency Bonus | +2 | ||||||
Initiative | +2 | ||||||
Passive features | |||||||
Character information | |||||||
Location | Goblin Camp | ||||||
Faction | Cult of the Absolute | ||||||
Experience on kill | 15 | ||||||
Tribe?— Sluck questioning the player.
Conditions
Just drunk enough for everyone to notice. Strength increased by 2, Disadvantage on Charisma and Dexterity checks.
Sources of Slightly Drunk
No results
Attacks and Abilities
Ranged Attack - Goblin Bow
Attack roll: +4 1d6 (1~6) + 2 modifier Piercing damage
Range: 18 m / 60 ft
- Can use Weapon Actions.
- May use Arrow of Fire.
Ensnaring Strike (Ranged)
Your attack summons thorny vines that possibly Ensnared your target.
Attack roll: +4 1d6 + 2 (3~8) Piercing damage
DC 9 Strength saving throw to resist becoming Ensnared and take 1d6 (1~6) Piercing damage
at the start of each turn. Duration: 10 turns.
Nimble Escape
Retreat safely: moving won't provoke Opportunity Attacks.
- Gains Disengage condition.
Worg Companion
Some Sharp-Eyes have access to the Worg Companion ability, allowing them to summon a Worg