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Enchantment (school)

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This page is about the spells of the magic school. For the subclass, see Enchantment School. For the armour and weapon property, see Enchantment.

Enchantment is a school of magic.

Overview[edit | edit source]

Enchantment magic involves influencing the minds of other creatures, and includes magic that can temporarily paralyze or even force someone to fight for the caster.

The Enchantment School is a Wizard subclass that specializes in Enchantment spells.

List of enchantment spells granted by class or through scrolls[edit | edit source]

Name Level Cast time Duration Range/Area Attack/Save Damage/Effect
FriendsFriends C Action  10 turns  9 m / 30ft
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Vicious MockeryVicious Mockery C Action  1 turn  18 m / 60ft 1d4PsychicPsychic
Animal FriendshipAnimal Friendship 1 Action  10 turns  18 m / 60 ft
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BaneBane 1 Action  10 turns  9 m / 30ft
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BlessBless 1 Action  10 turns  9 m / 30ft
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-
Charm PersonCharm Person 1 Action  10 turns  18 m / 60 ft
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CommandCommand 1 Action
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 18 m / 60 ft
-
Compelled DuelCompelled Duel 1 Bonus Action  3 turns  9 m / 30ft
-
Dissonant WhispersDissonant Whispers 1 Action  2 turns  18 m / 60 ft 3d6PsychicPsychic
HeroismHeroism 1 Action  10 turns  1.5 m / 5 ft
-
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HexHex 1 Bonus Action
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 18 m / 60 ft
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1d6NecroticNecrotic
SleepSleep 1 Action  2 turns  18 m / 60 ft
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-
Tasha's Hideous LaughterTasha's Hideous Laughter 1 Action  10 turns  18 m / 60ft
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Calm EmotionsCalm Emotions 2 Action  10 turns  18 m / 60 ft
 6m / 20ft (Radius)
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Crown of MadnessCrown of Madness 2 Action  3 turns  18 m / 60ft
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EnthrallEnthrall 2 Action  10 turns  6 m / 20ft
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Hold PersonHold Person 2 Action  10 turns  18 m / 60 ft
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ConfusionConfusion 4 Action  3 turns  18 m / 60 ft
 6m / 20ft (Radius)
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Dominate BeastDominate Beast 4 Action  10 turns  18 m / 60ft
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Dominate PersonDominate Person 5 Action  10 turns  18 m / 60ft
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Hold MonsterHold Monster 5 Action  10 turns  18 m / 60 ft
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Otto's Irresistible DanceOtto's Irresistible Dance 6 Action  10 turns  9 m / 30ft
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List of enchantment spells granted by items[edit | edit source]

Name Level Cast time Duration Range/Area Attack/Save Damage/Effect
Dirty Trick: Vicious MockeryDirty Trick: Vicious Mockery C Bonus Action  1 turn  18 m / 60 ft 1d4PsychicPsychic
Command: ApproachCommand: Approach 1 Action  1 turn  18 m / 60 ft
-
Command: ApproachCommand: Approach 1 Action  1 turn  18 m / 60 ft
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Command: DropCommand: Drop 1 Action  1 turn  18 m / 60 ft
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Command: DropCommand: Drop 1 Action  1 turn  18 m / 60 ft
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Command: FleeCommand: Flee 1 Action  1 turn  18 m / 60 ft
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Command: FleeCommand: Flee 1 Action  1 turn  18 m / 60 ft
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Command: GrovelCommand: Grovel 1 Action  1 turn  18 m / 60 ft
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Command: GrovelCommand: Grovel 1 Action  1 turn  18 m / 60 ft
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Command: HaltCommand: Halt 1 Action  1 turn  18 m / 60 ft
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Command: HaltCommand: Halt 1 Action  1 turn  18 m / 60 ft
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Exhort the RisenExhort the Risen 1 Action
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 18 m / 60 ft
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Hex (Charisma)Hex (Charisma) 1 Bonus Action  Long Rest  18 m / 60ft
-
1d6NecroticNecrotic
Hex (Constitution)Hex (Constitution) 1 Bonus Action  Long Rest  18 m / 60 ft
-
1d6NecroticNecrotic
Hex (Dexterity)Hex (Dexterity) 1 Bonus Action  Long Rest  18 m / 60 ft
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1d6NecroticNecrotic
Hex (Intelligence)Hex (Intelligence) 1 Bonus Action  Long Rest  18 m / 60 ft
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1d6NecroticNecrotic
Hex (Strength)Hex (Strength) 1 Bonus Action  Long Rest  18 m / 60 ft
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1d6NecroticNecrotic
Hex (Wisdom)Hex (Wisdom) 1 Bonus Action  Long Rest  18 m / 60 ft
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1d6NecroticNecrotic
Umberlee's PraiseUmberlee's Praise 2 Action  10 turns  18 m / 60 ft
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Mind Flayer DominationMind Flayer Domination 4 Action  10 turns  18 m / 60ft
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Share Untenable SecretShare Untenable Secret 4 Bonus Action  1 turn  2 m / 7ft 3d8PsychicPsychic
Divine RevelryDivine Revelry 9 Action  1 turn  12m / 40ft
 3m / 10ft (Radius)
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Karsus' CompulsionKarsus' Compulsion 9 Action  Long Rest  6 m / 20ft
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Power Word KillPower Word Kill 9 Action
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 18 m / 60 ft
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List of enchantment spells available only to NPCs[edit | edit source]

Name Level Cast time Duration Range/Area Attack/Save Damage/Effect
Curse of TerrorCurse of Terror C Bonus Action  2 turns  18 m / 60ft 2d4 + 1PsychicPsychic
Psychic RendPsychic Rend C Action
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 18 m / 60ft 2d8 + Spellcasting modifierPsychicPsychic
Vicious MockeryVicious Mockery C Bonus Action  2 turns  26 m / 87ft 2d4PsychicPsychic
Vicious MockeryVicious Mockery C Action  2 turns  26 m / 87ft 2d8PsychicPsychic
2d8RadiantRadiant
Curse of RegretCurse of Regret 1 Action  4 turns  16 m / 53ft
 3m / 10ft (Radius)
1d4 + 1PsychicPsychic
Fiendish CharmFiendish Charm 1 Action  10 turns  18 m / 60 ft
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Mind SpikeMind Spike 1 Action  3 turns  18 m / 60 ft 2d8PsychicPsychic
Psionic Suggestion: DropPsionic Suggestion: Drop 1 Action  1 turn  18 m / 60 ft
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Psionic Suggestion: FleePsionic Suggestion: Flee 1 Action  1 turn  18 m / 60 ft
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Psionic Suggestion: GrovelPsionic Suggestion: Grovel 1 Action  1 turn  18 m / 60 ft
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Psionic Suggestion: HaltPsionic Suggestion: Halt 1 Action  1 turn  18 m / 60 ft
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Psionic Suggestion: HushPsionic Suggestion: Hush 1 Action  2 turns  18 m / 60 ft
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Wicked CoercionWicked Coercion 2 Action  4 turns  16m / 52ft 2d4PsychicPsychic
Mind MasteryMind Mastery 3 Action  2 turns  18 m / 60 ft
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Untenable SecretUntenable Secret 4 Action  1 turn  2 m / 7ft 3d8PsychicPsychic
Forced TeleportationForced Teleportation 5 Bonus Action
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 18 m / 60 ft
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PossessionPossession 5 Action  10 turns  18 m / 60 ft
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Beguiling RebukeBeguiling Rebuke 6 Action  2 turns  18 m / 60 ft
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