Drilldown: spells
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spells > action type:
None
& save :
WIS or
None
& extra damage :
3d4 or
5 or
Other or
None
& recharge:
None
Use the filters below to narrow your results.
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melee (1) ·
ranged (6) ·
self (24)
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unarmed (1) ·
weapon (2)
None (102) ·
Acid (1) ·
Bludgeoning (1) ·
Cold (1) ·
Fire (2) ·
Force (1) ·
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1 (14) ·
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2 (19) ·
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Long Rest (1) ·
Permanent (7) ·
Until Long Rest (5)
Showing below up to 121 results in range #1 to #121.
A
- A Mother's Desperation
- Aspect of the Elk
- Aspect of the Wolf
- Aura of Courage
- Aura of Devotion
- Aura of Hate
- Aura of Protection
- Aura of Warding
- Awaken
B
- Bardic Attack
- Bardic Defence
- Beguiling Rebuke
- Bend Luck
- Bend Luck: Ability Check Bonus
- Bend Luck: Ability Check Penalty
- Bhaal's Edict
- Blink: Teleport
- Bolstering Overflow
- Bout of Storms
- Burning Overflow
C
D
- Deathbringer's Legacy
- Deflect Missiles (Return)
- Destructive Wrath
- Dismiss Arcane Lock
- Dismiss Blink
- Dismiss Pact Weapon
- Dismiss Wild Shape
- Dismiss: Slayer
- Divine Smite (reaction)
E
F
G
H
I
L
M
O
P
- Pearlspore Outbreak
- Perform 'Bard Dance'
- Perform 'Of Divinity and Sin'
- Perform 'Old Time Battles'
- Perform 'Sing for Me'
- Perform 'The Power'
- Perform 'The Queen's High Seas'
- Perform (Drum)
- Perform (Flute)
- Perform (Lute)
- Perform (Lyre)
- Perform (Violin)
- Perform (Whistle)
- Play the Spider's Lyre
- Precision Attack
- Promise of Wealth
R
S
- Sanctuary of Loss
- Shatter Visage
- Shocking Overflow
- Signalling Cry
- Sinister Howl
- Soul Catching Prowess
- Soul Drain
- Soul Snare: Heal
- Spectral Aspect
T
V
W
- War God's Blessing
- Wasting Overflow
- Wild Magic: Action Surge
- Wild Magic: Blur
- Wild Magic: Bolt of Light
- Wild Magic: Burning
- Wild Magic: Cambion
- Wild Magic: Cats and Dogs
- Wild Magic: Enchant Weapons
- Wild Magic: Enlarge/Reduce
- Wild Magic: Entangle
- Wild Magic: Explosive Healing
- Wild Magic: Flight
- Wild Magic: Fog
- Wild Magic: Intangible Spirit
- Wild Magic: Magic Retribution
- Wild Magic: Polymorph
- Wild Magic: Protective Lights
- Wild Magic: Resilient Sphere
- Wild Magic: Shield
- Wild Magic: Slow
- Wild Magic: Sorcery Points
- Wild Magic: Speak with Animals
- Wild Magic: Spike Growth
- Wild Magic: Summon Mephit
- Wild Magic: Swap
- Wild Magic: Telekinesis
- Wild Magic: Teleport
- Wild Magic: Turn Magic
- Wild Magic: Vine Growth
- Wild Magic: Weapon Infusion