Drilldown: spells
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Choose a table:
- areas (71)
- condition sources (2152)
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- equipment (854)
- item icon (4120)
- misc items (2888)
- passives (990)
- spells (1649)
- voice actors (268)
- weapon types (33)
- weapons (417)
spells > is concentration:
None
& action type:
action
& save:
STR
& extra damage :
1d8 or
2d6 + 1 or
4d6 or
superiority die or
None
Use the filters below to narrow your results.
Arms of Hadar (1) ·
Backbreaker (1) ·
Bite (1) ·
Boar Charge (1) ·
Bull Rush (1) ·
Call of the Damned (1) ·
Charge (1) ·
Charge (Minotaur) (1) ·
Claws (1) ·
Disarming Attack (Melee) (1) ·
Disarming Attack (Ranged) (1) ·
Fist of Unbroken Air (1) ·
Garrotte (1) ·
Gore (1) ·
Lunging Bite (1) ·
Nature's Wrath (1) ·
Pounce (1) ·
Primal Stampede (1) ·
Primordial Gales (1) ·
Pushing Attack (1) ·
Pushing Attack (Melee) (1) ·
Pushing Attack (Ranged) (1) ·
Repulsor (Illithid Power) (1) ·
Rupture (1) ·
Rush Attack (1) ·
Rush of the Gale Spirits (1) ·
Shadowjaw Bite (1) ·
Slam (1) ·
Strength Drain (1) ·
Telekinetic Thrust (1) ·
Trip Attack (Melee) (1) ·
Trip Attack (Ranged) (1) ·
Weakening Strike (1) ·
Winter's Breath (1) ·
Zephyr Break (1)
Showing below up to 35 results in range #1 to #35.
A
B
C
D
F
G
L
N
P
- Pounce
- Primal Stampede
- Primordial Gales
- Pushing Attack (Melee)
- Pushing Attack (Ranged)
- Pushing Attack (Titanstring Bow)