Drilldown: spells
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Showing below up to 87 results in range #1 to #87.
A
B
C
- Call for Help
- Command: Approach
- Command: Approach (Undead)
- Command: Drop
- Command: Drop (Undead)
- Command: Flee
- Command: Flee (Undead)
- Command: Grovel
- Command: Grovel (Undead)
- Command: Halt
- Command: Halt (Undead)
- Cunning Action: Dash
- Cunning Action: Disengage
D
E
F
- Fiendish Resilience: Acid
- Fiendish Resilience: Bludgeoning
- Fiendish Resilience: Cold
- Fiendish Resilience: Fire
- Fiendish Resilience: Force
- Fiendish Resilience: Lightning
- Fiendish Resilience: Necrotic
- Fiendish Resilience: Piercing
- Fiendish Resilience: Poison
- Fiendish Resilience: Psychic
- Fiendish Resilience: Radiant
- Fiendish Resilience: Slashing
- Fiendish Resilience: Thunder
- Flesh to Gold
- Flesh to Stone
- For the Lord of Bones!
- Forced Manoeuvre
H
I
M
- Magic Awareness
- Malfunctioning Shell of Resistance
- Martial Exertion
- Misty Escape
- Misty Escape (Cazador Szarr)
N
O
P
- Pacifying Spores
- Patient Defence
- Potent Misty Escape
- Prepare
- Psionic Suggestion: Drop
- Psionic Suggestion: Flee
- Psionic Suggestion: Grovel
- Psionic Suggestion: Halt
R
S
- Sacred Munitions
- Shadow Step
- Shell of Resistance
- Shield
- Shield Blow
- Spectral Aspect
- Stand Like Stone
- Step of the Wind: Dash
- Step of the Wind: Disengage
- Stunning Gaze
- Stunning Strike (Unarmed)
- Sudden Rush