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Drilldown: spells
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spells > is weapon action:
No
& spell range :
18/ or
6/20 or
melee or
weapon
& damage :
3d6 or
None
& damage save:
None
Use the filters below to narrow your results.
name:
None (78) ·
Bard (9) ·
Cleric (14) ·
Druid (15) ·
Paladin (7) ·
Ranger (8) ·
Sorcerer (10) ·
Warlock (7) ·
Wizard (15)
Showing below up to 107 results in range #1 to #107.
A
B
- Barkskin
- Bear's Endurance
- Bestow Curse: Additional Damage
- Bestow Curse: Attack Disadvantage
- Bestow Curse: Charisma Disadvantage
- Bestow Curse: Constitution Disadvantage
- Bestow Curse: Dexterity Disadvantage
- Bestow Curse: Dread
- Bestow Curse: Intelligence Disadvantage
- Bestow Curse: Strength Disadvantage
- Bestow Curse: Wisdom Disadvantage
- Bite (Ghost Dogs)
- Bite (Panther)
- Blink: Teleport
- Bolstering Magic: Boon
- Bolstering Magic: Level 1 Spell Slot
- Bolstering Magic: Level 2 Spell Slot
- Bolstering Magic: Level 3 Spell Slot
- Bull's Strength
C
- Cat's Grace
- Claws (Raphael)
- Contagion
- Contagion: Blinding Sickness
- Contagion: Filth Fever
- Contagion: Flesh Rot
- Contagion: Mindfire
- Contagion: Seizure
- Contagion: Slimy Doom
- Cursed Thorns
D
- Draconic Elemental Weapon
- Draconic Elemental Weapon: Acid
- Draconic Elemental Weapon: Cold
- Draconic Elemental Weapon: Fire
- Draconic Elemental Weapon: Lightning
- Draconic Elemental Weapon: Thunder
E
F
G
H
I
K
L
M
- Mage Armour
- Magic Weapon
- Maintain Hypnotic Gaze
- Mindbreak
- Muddy Claws
- Multiattack (Cloaker)
- Multiattack (Werewolf)
O
P
- Pacifying Spores
- Protection from Energy
- Protection from Energy: Acid
- Protection from Energy: Cold
- Protection from Energy: Fire
- Protection from Energy: Lightning
- Protection from Energy: Thunder
- Protection from Evil and Good
- Protection from Poison
- Pseudopod
- Psionic Dominance