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Mask of Vengeance (Overgrown Tunnel): Difference between revisions
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Like the other Masks, the Mask of Vengeance is initially hostile by virtue of wearing a {{RarityItem|Whispering Mask}}, placing her under the [[Charmed (Condition)|charming]] effect of {{SAI|Part of the Flock}}. | Like the other Masks, the Mask of Vengeance is initially hostile by virtue of wearing a {{RarityItem|Whispering Mask}}, placing her under the [[Charmed (Condition)|charming]] effect of {{SAI|Part of the Flock}}. | ||
If the party manages to encounter her after Ethel is dead, she will no longer be hostile, but her sanity will no longer be intact. Will still be hostile if Ethel has been defeated but the player accepted the offer of [[Hag's hair]]. | If the party manages to encounter her after Ethel is dead, she will no longer be hostile, but her sanity will no longer be intact. Will still be hostile if Ethel has been defeated but the player accepted the offer of [[Hag's hair]] and let Ethel escape. | ||
==Attacks and actions== | ==Attacks and actions== |
Revision as of 16:06, 13 April 2024
Mask of Vengeance | |||||||||||||
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Medium Humanoid | |||||||||||||
Level 4 Drow half-elf | |||||||||||||
Stats | |||||||||||||
Armour Class | 12 | ||||||||||||
Hit points |
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Weight | 75 kg (150 lb) | ||||||||||||
Initiative | +0 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +2 | ||||||||||||
Saving throws |
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Features | |||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
| Auntie Ethel welcomes you, dearie. | ||||||||||||
| Gain an extra reaction. When attacked, react with Vengeful Strike, dealing Weapon Damage and 4-14 Psychic Damage. |
Mask of Vengeance is a Drow Half-Elf member of Auntie Ethel's flock. She is encountered in the Overgrown Tunnel alongside the Mask of Regret, Mask of Terror, and Mask of Servitude.
Like the other Masks, the Mask of Vengeance is initially hostile by virtue of wearing a Whispering Mask, placing her under the charming effect of .
If the party manages to encounter her after Ethel is dead, she will no longer be hostile, but her sanity will no longer be intact. Will still be hostile if Ethel has been defeated but the player accepted the offer of Hag's hair and let Ethel escape.
Attacks and actions
Mask of Vengeance must succeed a DC 17 Wisdom saving throw at the start of each of her turns or become affected by Hag's Pawn. If she succeeds the throw, she will pass the turn without harming the party.
Notes
- Her can be made twice in one turn thanks to granting her an extra reaction.
- Contrary to the Vengeful Strike will react to anything that targets Mask of Vengeance within melee range, including spells. tooltip stating that it only triggers "when attacked,"