Way of Shadow: Difference between revisions

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(Hopefully final edits to Level 3. Until I learn how to better edit/format a page to be more visually pleasing.)
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==Subclass Features==
==Subclass Features==
===Level 3===
===Level 3===
'''Shadow Arts: [[Hide]]''': Hide from enemies by succeeding [[Ability Check|Stealth Checks]]. Stick to the dark and avoid enemy sightlines. Attacking or casting a spell will reveal your location.


*'''Shadow Arts: [[Hide]]''': Hide from enemies by succeeding [[Ability Check|Stealth Checks]]. Stick to the dark and avoid enemy sightlines. Attacking or casting a spell will reveal your location.{{Action|Bonus}}
* {{Action|Bonus}}
*'''Shadow Arts: [[Pass Without Trace]]''': Call forth a veil of shadows and silence that gives you and all nearby companions a +10 bonus to [[Ability Check|Stealth Checks]].{{Radius|m=10|ft=33}},{{Duration|Until Long Rest}},{{Concentration}},{{Action}}, 2{{SmallIcon|Monk_Ki_Icon.png}}Ki Points
 
*'''Shadow Arts: [[Darkness]]''': Create a dark shroud that heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of it.{{Duration|10}},{{Range|m=18|ft=60}}, {{Radius|m=5|ft=17}}, {{Concentration}},{{Action}} ,2{{SmallIcon|Monk_Ki_Icon.png}}Ki Points
'''Shadow Arts: [[Pass Without Trace]]''': Call forth a veil of shadows and silence that gives you and all nearby companions a +10 bonus to [[Ability Check|Stealth Checks]].
*'''Shadow Arts: [[Darkvision]]''': Grant a creature the ability to see into the dark out to a{{Range|m=12|ft=40}}.{{Duration|Until Long Rest}},{{Range|melee}},{{Action}}, 2{{SmallIcon|Monk_Ki_Icon.png}}Ki Points
 
*'''Shadow Arts: [[Silence]]''': Create a sound-proof sphere. All within are [[Silenced (Condition)|Silenced]] and [[Damage Types|Immune]] to{{DamageType|Thunder}} damage.{{Duration|100}}, !Using this spell might turn targets hostile, {{Range|m=18|ft=60}}, {{Concentration}},{{Action}}, 2{{SmallIcon|Monk_Ki_Icon.png}}Ki Points
* {{Radius|m=10|ft=33}}
*'''[[Spells|Cantrip]]: [[Minor Illusion]]''': Create an illusion that compels nearby creatures to investigate. You can remain hidden while casting this spell. This spell can be cast while you are [[Silenced (Condition)|Silenced]]. {{Duration|10}}, {{Range|m=18|ft=60}},{{Action}}
* {{Duration|Until Long Rest}}
* {{Concentration}}
{{InfoBlob|{{action}} + {{SmallIcon|Monk_Ki_Icon.png}} 2 Ki Points}}'''Shadow Arts: [[Darkness]]''': Create a dark shroud that heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of it.
 
* {{Duration|10}}
* {{Range|m=18|ft=60}}
* {{Radius|m=5|ft=17}}
* {{Concentration}}
{{InfoBlob|{{action}} + {{SmallIcon|Monk_Ki_Icon.png}} 2 Ki Points}}'''Shadow Arts: [[Darkvision]]''': Grant a creature the ability to see into the dark out to a{{Range|m=12|ft=40}}.
 
* {{Duration|Until Long Rest}}
* {{Range|melee}}
{{InfoBlob|{{action}} + {{SmallIcon|Monk_Ki_Icon.png}} 2 Ki Points}}'''Shadow Arts: [[Silence]]''': Create a sound-proof sphere. All within are [[Silenced (Condition)|Silenced]] and [[Damage Types|Immune]] to{{DamageType|Thunder}} damage.
 
* !Using this spell might turn targets hostile
* {{Duration|100}}
* {{Range|m=18|ft=60}}
* {{Concentration}}
{{InfoBlob|{{action}} + {{SmallIcon|Monk_Ki_Icon.png}} 2 Ki Points}}'''[[Spells|Cantrip]]: [[Minor Illusion]]''': Create an illusion that compels nearby creatures to investigate. You can remain hidden while casting this spell. This spell can be cast while you are [[Silenced (Condition)|Silenced]].
 
* {{Duration|10}}
* {{Range|m=18|ft=60}}
* {{Action}}


=== Level 5 ===
=== Level 5 ===
'''Cloak of Shadows''': Wrap yourself in shadows to become [[Invisible (Condition)|Invisible]] if you are obscured.


* '''Cloak of Shadows''': Wrap yourself in shadows to become [[Invisible (Condition)|Invisible]] for 10 turns. Requires you to be Obscured and you will lose invisibility if you move into an area  that is not Lightly or Heavily obscured. Restores on [[Long Rest]].
* !Area must be Lightly or Heavily Obscured.
* !invisibility ends early if you attack, cast another spell, take an action, or take damage.
* {{Action}}
* {{Duration|10}}
* Target: Self


===Level 6===
===Level 6===
*'''Shadow Step''': Teleport from shadow to shadow. Gain [[Advantage]] on your next melee [[Attack Roll]]. 18m range.
'''Shadow Step''': Teleport from shadow to shadow. Afterwards, you have {{Advantage}} on your next melee{{Attack Roll}}.
 
*Shadow Step(Condition): Affected entity has {{Advantage}} on your next melee{{Attack Roll}}.
**{{Duration|1}}
*!Area must be Lightly or Heavily Obscured.
*{{Action|Bonus}}
*{{Range|m=18|ft=60}}
 
===Level 11===
===Level 11===
*'''Shadow Strike:''' Weapon Action. While Obscured, teleport to an enemy and deal +3d8 Psychic damage. 9m range. Requires 3 Ki points.
'''Shadow Strike:''' Teleport to a foe from a hidden position, striking them with the creeping, psychic ferocity of the shadows themselves.
*'''Shadow Strike: Unarmed''': While Obscured, teleport to an enemy and perform an Unarmed Attack with an additional 3d8 Psychic damage. 9m range. Requires 3 Ki points.
 
<!--Monk Navbox-->
* !Must be [[Invisible (Condition)|Invisible]] or [[Hiding (Condition)|Sneaking]]
* {{Range|m=9|ft=30}}
{{InfoBlob|{{action}} + {{SmallIcon|Monk_Ki_Icon.png}} 3 Ki Points}}{{Attack Roll}}{{InfoBlob|{{DamageInfo | 1d8 | Physical | modifier = Dexterity or Strength}} + {{DamageInfo | 3d8 | Psychic}}}}
 
 
'''Shadow Strike: Unarmed''': Teleport to a foe from a hidden position, striking them with the creeping, psychic ferocity of the shadows themselves.
 
* !Must be [[Invisible (Condition)|Invisible]] or [[Hiding (Condition)|Sneaking]]
* {{Range|m=9|ft=30}}
{{InfoBlob|{{action}} + {{SmallIcon|Monk_Ki_Icon.png}} 3 Ki Points}}{{Attack Roll}}{{InfoBlob|{{DamageInfo | 1d8 | Bludgeoning | modifier = Dexterity or Strength}} + {{DamageInfo | 3d8 | Psychic}}}}<!--Monk Navbox-->
{{clear}}
{{clear}}
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Revision as of 01:24, 11 August 2023

You value the arts of stealth and subterfuge, bending the shadows to your will to strike without warning.
Shadow Icon.png
Way of Shadow is one of the subclasses of Monk. It can be chosen at level 3. These monks are more specialized in using the shadows to quietly strike their foes.


Subclass Features

Level 3

Shadow Arts: Hide: Hide from enemies by succeeding Stealth Checks. Stick to the dark and avoid enemy sightlines. Attacking or casting a spell will reveal your location.

Shadow Arts: Pass Without Trace: Call forth a veil of shadows and silence that gives you and all nearby companions a +10 bonus to Stealth Checks.

Action + 2 Ki PointsShadow Arts: Darkness: Create a dark shroud that heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of it.

  • Duration: 10 turns
  •  Range: 18 m / 60 ft
  • 5 m / 17 ft
  • Concentration Concentration

Action + 2 Ki PointsShadow Arts: Darkvision: Grant a creature the ability to see into the dark out to a Range: 12 m / 40 ft.

  • Duration: Until Long rest
  •  Melee: 1.5 m / 5  ft

Action + 2 Ki PointsShadow Arts: Silence: Create a sound-proof sphere. All within are Silenced and Immune toDamage TypesThunder damage.

  • !Using this spell might turn targets hostile
  • Duration: 100 turns
  •  Range: 18 m / 60 ft
  • Concentration Concentration

Action + 2 Ki PointsCantrip: Minor Illusion: Create an illusion that compels nearby creatures to investigate. You can remain hidden while casting this spell. This spell can be cast while you are Silenced.

  • Duration: 10 turns
  •  Range: 18 m / 60 ft
  • Action

Level 5

Cloak of Shadows: Wrap yourself in shadows to become Invisible if you are obscured.

  • !Area must be Lightly or Heavily Obscured.
  • !invisibility ends early if you attack, cast another spell, take an action, or take damage.
  • Action
  • Duration: 10 turns
  • Target: Self

Level 6

Shadow Step: Teleport from shadow to shadow. Afterwards, you have Advantage Icon.png Advantage on your next meleeAttack roll.

  • Shadow Step(Condition): Affected entity has Advantage Icon.png Advantage on your next meleeAttack roll.
    • Duration: 1 turn
  • !Area must be Lightly or Heavily Obscured.
  • Bonus action
  •  Range: 18 m / 60 ft

Level 11

Shadow Strike: Teleport to a foe from a hidden position, striking them with the creeping, psychic ferocity of the shadows themselves.

Action + 3 Ki PointsAttack roll +
D8 Psychic.png 3d8 (3~24) Damage TypesPsychic damage


Shadow Strike: Unarmed: Teleport to a foe from a hidden position, striking them with the creeping, psychic ferocity of the shadows themselves.

Action + 3 Ki PointsAttack roll +
D8 Psychic.png 3d8 (3~24) Damage TypesPsychic damage
Monk
Subclasses Way of the Four Elements Way of the Four ElementsWay of the Open Hand Way of the Open HandWay of Shadow
All Classes
BarbarianBardClericDruidFighterMonkPaladinRangerRogueSorcererWarlockWizard