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Danger Sense: Difference between revisions

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{{ up to date | 2023-08-25 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{User:MetalPlateMage/ActionTemplate
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| type = classaction
| description = You have Advantage on Dexterity Saving Throws against traps, Spells and surfaces while not Blinded, Deafened, or Incapacitated.  Barbarians gain Danger Sense at level 2.
| summary = '''Danger Sense''' is a [[Barbarian]] passive feature that gives you {{Advantage}} on Dexterity [[Saving Throws]] against traps, [[Spells]] and [[Surface|surfaces]] as long as you aren't [[Blinded (Condition)|Blinded]] or [[Incapacitated (Condition)|Incapacitated]].
|image = Danger Sense Icon.png
| description = You sense when things aren't as they should be.  
}}
[[File:Danger Sense Icon.png|frameless|right]]


'''Danger Sense''' is a {{Class|Barbarian}} Passive Feature.  
You have {{Advantage}} on Dexterity [[Saving Throws]] against traps, [[Spells]] and [[Surface|surfaces]].  


== Description ==
You sense when things aren't as they should be.
You have {{Advantage}} on Dexterity [[Saving Throws]] against traps, [[Spells]] and [[Surface|surfaces]].
To gain this benefit, you can't be [[Blinded (Condition)|Blinded]] or [[Incapacitated (Condition)|Incapacitated]].
To gain this benefit, you can't be [[Blinded (Condition)|Blinded]] or [[Incapacitated (Condition)|Incapacitated]].
 
| image = Danger Sense Icon.png
== Progression ==
| cost =
* Learns at level 2: {{Class|Barbarian}}
| concentration =
 
| damage =
[[Category:Passive Features]]
| damage2 =
| attack roll =
| recharge =
| duration =  
| range =  
| aoe =
| aoe m =  
| aoe ft =
| save =
| additional =
| condition =
| condition duration =
| condition save =
| class learns at level 2 = Barbarian
| notes =
}}
{{BarbarianNavbox}}

Revision as of 17:32, 7 September 2023

Template:Up to date
Danger Sense Icon.png

Danger Sense is a Barbarian passive feature that gives you Advantage Icon.png Advantage on Dexterity Saving Throws against traps, Spells and surfaces as long as you aren't Blinded or Incapacitated.

Description

You sense when things aren't as they should be.

You have Advantage Icon.png Advantage on Dexterity Saving Throws against traps, Spells and surfaces.

To gain this benefit, you can't be Blinded or Incapacitated.


How to learn

Classes: