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Frenzied (Condition): Difference between revisions
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{{ConditionPage | {{ConditionPage | ||
| effects = | | effects = | ||
Deal an additional 2 damage with melee and improvised weapons, and when throwing objects. | * Deal an additional 2 damage with melee and improvised weapons, and when throwing objects. | ||
Also has Resistance to [[Damage Types|physical damage]], and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]]. | * Also has Resistance to [[Damage Types|physical damage]], and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]]. | ||
Cannot cast or concentrate on [[Spells|spells]]. | * Cannot cast or concentrate on [[Spells|spells]]. | ||
| warning = {{Prereq|Rage ends early if the barbarian hasn't attacked an enemy or taken damage since their last turn.}} | |||
{{ | | stack id = RAGE | ||
| stack priority = 1 | |||
| status groups = SG_Rage, SG_RemoveOnRespec | |||
| tick type = end turn | |||
| properties = UnavailableInActiveRoll | |||
| grants = End Rage, Improvised Melee Weapon (Bonus Action) | |||
| notes = | |||
}} | }} |
Latest revision as of 23:21, 7 May 2024
- Deal an additional 2 damage with melee and improvised weapons, and when throwing objects.
- Also has Resistance to physical damage, and Advantage on Strength Checks and Saving Throws.
- Cannot cast or concentrate on spells.
Rage ends early if the barbarian hasn't attacked an enemy or taken damage since their last turn.
Properties
RAGE
: end of turn
: 1 :
Grants:
Conditions with the same stack ID
Conditions with the stack ID RAGE
, only one of these can be applied at the same time:
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Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn. |
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