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Feral Instinct: Difference between revisions

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{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{User:MetalPlateMage/ActionTemplate
{{Passive feature page
| type = classaction
| summary = '''Feral Instinct''' is a [[Barbarian]] passive feature. The barbarian is always ready for battle and can't be caught off-guard.
| summary = '''Feral Instinct''' is a {{Class|Barbarian}} Passive Feature. The barbarian is always ready for battle and can't be caught off-guard.
| description = You have honed your instincts to the utmost degree.
| description = You have honed your instincts to the utmost degree.


You gain a +3 to [[Initiative]] and can't be [[Initiative#Surprise|Surprised]].
You gain a +3 to [[Initiative]] and can't be [[Surprised]].
| brief = You gain a +3 to Initiative and can't be Surprised.  
| image = Feral Instinct.webp
| image = Feral Instinct.webp
| cost =
| icon = Feral Instinct Icon.webp
| concentration =
| damage =
| damage2 =
| attack roll =
| recharge =
| duration =
| range =
| aoe =
| aoe m =
| aoe ft =
| save =
| additional =  
| additional =  
| condition =
| condition =
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| condition save =  
| condition save =  
| class learns at level 7 = Barbarian
| class learns at level 7 = Barbarian
| used by creatures = Marcus Falgor, Shiv Dahlia
| notes =  
| notes =  
}}
}}
{{BarbarianNavbox}}
{{BarbarianNavbox}}

Latest revision as of 18:05, 26 August 2024

Feral Instinct.webp

Feral Instinct is a Barbarian passive feature. The barbarian is always ready for battle and can't be caught off-guard.

Description

You have honed your instincts to the utmost degree.

You gain a +3 to Initiative and can't be Surprised.

How to learn

Classes:

Used by creatures: Marcus Falgor, and Shiv Dahlia