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Wild Magic: Intangible Spirit: Difference between revisions

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| summary = '''Wild Magic: Intangible Spirit''' is a special {{Class|Wild Magic Barbarian}} free action that is randomly used when you trigger a [[Rage: Wild Magic|Wild Magic]] roll. It allows you to summon a spectral flumph that explodes at the end of your turn, dealing damage in an area.
| summary = '''Wild Magic: Intangible Spirit''' is a special [[Wild Magic Barbarian]] free action that is randomly used when you trigger a [[Rage: Wild Magic|Wild Magic]] roll. It allows you to summon a spectral flumph that explodes at the end of your turn, dealing damage in an area.
| description = Until the end of your {{Cond|Rage}}, you can summon an {{SAI|Wild Magic: Intangible Spirit|Intangible Spirit}} each turn.
| description = Until the end of your {{Cond|Rage}}, you can summon an {{SAI|Wild Magic: Intangible Spirit|Intangible Spirit}} each turn.
| image = Wild Magic Intangible Spirit.webp
| image = Wild Magic Intangible Spirit.webp

Latest revision as of 11:06, 29 July 2024

Wild Magic Intangible Spirit.webp

Wild Magic: Intangible Spirit is a special Wild Magic Barbarian free action that is randomly used when you trigger a Wild Magic roll. It allows you to summon a spectral flumph that explodes at the end of your turn, dealing damage in an area.

Description

Until the end of your Rage Rage, you can summon an Intangible Spirit Intangible Spirit each turn.


Condition: Wild Magic: Intangible Spirit

Wild Magic: Intangible Spirit Wild Magic: Intangible Spirit

Duration: 10 turns

How to learn

Classes: