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Psychic set: Difference between revisions
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|{{Image rarity item|Psionic Ward Armour}} | |{{Image rarity item|Psionic Ward Armour}} | ||
|[[Armour]] ({{MediumArmour}}) | |[[Armour]] ({{MediumArmour}}) | ||
|style="text-align:left;"| | |style="text-align:left;"|; [[Psionic Ward (passive feature)|Psionic Ward]] | ||
; [[Psionic Ward (passive feature)|Psionic Ward]] | |||
: If the item detects that the wearer is gith, they have [[Resistance]] to {{DamageType|Psychic}} damage. | : If the item detects that the wearer is gith, they have [[Resistance]] to {{DamageType|Psychic}} damage. | ||
: Whenever the wearer succeeds on a {{Saving Throw}} against a spell, they regain {{DamageText|1d4|Healing}}. | : Whenever the wearer succeeds on a {{Saving Throw}} against a spell, they regain {{DamageText|1d4|Healing}}. |
Revision as of 00:26, 23 October 2024
The Psychic set is a set of equipment that deals or synergizes with Psychic damage and inflicts .
Name | Type | Effect |
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Weapons (Longsword) |
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Weapons (Greatsword) |
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Weapons (Scimitar) |
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Weapons (Warhammer) | ||
Weapons (Glaive) |
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Weapons (Shortsword) |
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Weapons (Greatsword) |
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Weapons (Greatsword) |
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Weapons (Shortsword) |
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Weapons (Rapier) | ||
Weapons (Longsword) |
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Headwear (Non-Armour) |
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Headwear (Non-Armour) |
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Armour ( Medium armour) | ; Psionic Ward
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Handwear (Non-Armour) |
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Footwear (Medium Armour) |
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Footwear (Non-Armour) |
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Rings |
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Rings |
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Rings |
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