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Way of Shadow: Difference between revisions

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*{{SmallIcon|Attack_Roll_Icon.png}}[[Attack Roll]]
*Damage:{{InfoBlob|{{DamageInfo | 1d8 | Physical | modifier = Dexterity}} + {{DamageInfo | 3d8 | Psychic}}}}
*Damage:{{InfoBlob|{{DamageInfo | 1d8 | Physical | modifier = finesse}} + {{DamageInfo | 3d8 | Psychic}}}}
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* Damage:{{InfoBlob|{{DamageInfo | 1d8 | Bludgeoning | modifier = Dexterity}} + {{DamageInfo | 3d8 | Psychic}}}}
* Damage:{{InfoBlob|{{DamageInfo | 1d8 | Bludgeoning | modifier = finesse}} + {{DamageInfo | 3d8 | Psychic}}}}
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Revision as of 14:21, 11 August 2023

You value the arts of stealth and subterfuge, bending the shadows to your will to strike without warning.
Shadow Icon.png
Way of Shadow is one of the subclasses of Monk Monk. It can be chosen at level 3. These monks are more specialized in using the shadows to quietly strike their foes.


Subclass Features

Level 3

Shadow Arts: Hide: Hide from enemies by succeeding Stealth Checks. Stick to the dark and avoid enemy sightlines. Attacking or casting a spell will reveal your location.

Shadow Arts: Pass Without Trace: Call forth a veil of shadows and silence that gives you and all nearby companions a +10 bonus to Stealth Checks.

  •  Range: Self
  • Radius: 10 m / Expression error: Unrecognized word "radius". ft
  • Duration: Until Long rest
  • Concentration Concentration

Action + 2Ki PointsShadow Arts: Darkness: Create a dark shroud that heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of it.

  •  Range: 18 m / 60 ft
  • Radius: 5 m / Expression error: Unrecognized word "radius". ft
  • Duration: 10 turns
  • Concentration Concentration

Action + 2Ki PointsShadow Arts: Darkvision: Grant a creature the ability to see into the dark out to a range of 12 m / 40 ft.

  •  Melee: 1.5 m / 5  ft
  • Duration: Until Long rest

Action + 2Ki PointsShadow Arts: Silence: Create a sound-proof sphere. All within are Silenced and Immune toDamage TypesThunder damage.

  • !Using this spell might turn targets hostile
  •  Range: 18 m / 60 ft
  • Radius: 5 m / Expression error: Unrecognized word "radius". ft
  • Duration: 100 turns
  • Concentration Concentration

Action + 2Ki PointsCantrip: Minor Illusion: Create an illusion that compels nearby creatures to investigate. You can remain hidden while casting this spell. This spell can be cast while you are Silenced.

  •  Range: 18 m / 60 ft
  • Duration: 10 turns
  • Action

Level 5

Cloak of Shadows: Wrap yourself in shadows to become Invisible if you are obscured.

  • !Area must be Lightly or Heavily Obscured.
  • !invisibility ends early if you attack, cast another spell, take an action, or take damage.
  •  Range: Self
  • Duration: 10 turns
  • Action

Level 6

Shadow Step: Teleport from shadow to shadow. Afterwards, you have Advantage Icon.png Advantage on your next meleeAttack roll.

  • Shadow Step(Condition): Affected entity has Advantage Icon.png Advantage on your next meleeAttack roll.
    • Duration: 1 turn
  • !Area must be Lightly or Heavily Obscured.
  •  Range: 18 m / 60 ft
  • Bonus action

Level 11

Shadow Strike: Teleport to a foe from a hidden position, striking them with the creeping, psychic ferocity of the shadows themselves.

Action + 3Ki Points

Shadow Strike: Unarmed: Teleport to a foe from a hidden position, striking them with the creeping, psychic ferocity of the shadows themselves.

Action + 3Ki Points

Monk Monk
Subclasses Way of the Four Elements Way of the Four ElementsWay of the Open Hand Way of the Open HandWay of Shadow
All Classes
Barbarian BarbarianBard BardCleric ClericDruid DruidFighter FighterMonk MonkPaladin PaladinRanger RangerRogue RogueSorcerer SorcererWarlock WarlockWizard Wizard