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Danger Sense: Difference between revisions
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{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ | {{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{Passive feature page | ||
| summary = '''Danger Sense''' is a {{Class|Barbarian}} passive feature that gives you {{Advantage}} on Dexterity [[Saving Throws]] against traps, [[Spells]] and [[Surface|surfaces]] as long as you aren't {{Cond|Blinded}} or {{Cond|Incapacitated}}. | | summary = '''Danger Sense''' is a {{Class|Barbarian}} passive feature that gives you {{Advantage}} on Dexterity [[Saving Throws]] against traps, [[Spells]] and [[Surface|surfaces]] as long as you aren't {{Cond|Blinded}} or {{Cond|Incapacitated}}. | ||
| description = You sense when things aren't as they should be. | | description = You sense when things aren't as they should be. | ||
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To gain this benefit, you can't be {{Cond|Blinded}} or {{Cond|Incapacitated}}. | To gain this benefit, you can't be {{Cond|Blinded}} or {{Cond|Incapacitated}}. | ||
| image = Danger Sense.webp | | image = Danger Sense.webp | ||
| additional = | | additional = | ||
| condition = | | condition = |
Revision as of 00:44, 14 November 2023
Template:Up to date
Danger Sense is a passive feature that gives you Advantage on Dexterity Saving Throws against traps, Spells and surfaces as long as you aren't or .
Description
You sense when things aren't as they should be.
You have Advantage on Dexterity Saving Throws against traps, Spells and surfaces.
To gain this benefit, you can't be or .
How to learn
Classes:
- Class level 2: Barbarian