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Turn Undead: Difference between revisions
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Guybrush42 (talk | contribs) (Corrected “Channel Oath” to “Channel Divinity” in cost) |
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{{Prereq|The condition ends upon taking damage.}} | {{Prereq|The condition ends upon taking damage.}} | ||
| image = Turn Undead.webp | | image = Turn Undead.webp | ||
| cost = action, | | cost = action, chadiv | ||
| concentration = | | concentration = | ||
| damage = | | damage = |
Revision as of 02:38, 9 December 2023
Template:Up to date
As an action, present your holy symbol and cause undead creatures to flee.
Description
Pray to Turn all undead that can see you.
The condition ends upon taking damage.
Properties
- Cost:
- Action + Channel Divinity Charge
- Details:
- Range: Self
- AoE: 9 m / 30 ft (Radius)
Condition: Turned
Duration: 3 turns
- A turned creature must spend its turns trying to move as far away from the creature who turned it as possible.
- It can't willingly move to a space within
9m / 30ft
of that creature. - It also can't take Reactions.
- For its Actions, it can use only the Dash action or try to escape from an effect that prevents it from moving.
- The condition ends upon taking damage.
How to learn
Classes:
- Class level 2: Cleric
External links
- Turn undead on the Forgotten Realms Wiki