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Divine Strike: Weapon (Ranged): Difference between revisions

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m (Divine Strike correctly follows the 6 second "Per turn" cooldown when outside of turn-based mode.)
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{{Hatnote|For general information about Divine Strike, see [[Divine Strike]].}}
{{Weapon action page
{{Weapon action page
| summary = '''Divine Strike: Weapon (Ranged)''' is a [[War Domain]] Class weapon action and reaction that deals extra Weapon damage upon a ranged weapon strike.
| summary = '''Divine Strike: Weapon (Ranged)''' is a [[War Domain]] Class weapon action and reaction that deals extra Weapon damage upon a ranged weapon strike.

Latest revision as of 23:47, 20 December 2024

For general information about Divine Strike, see Divine Strike.
Divine Strike Weapon Ranged.webp

Divine Strike: Weapon (Ranged) is a War Domain Class weapon action and reaction that deals extra Weapon damage upon a ranged weapon strike.

Description

Deal an additional 1d8Damage TypesWeapon.

Properties

Cost
Action
Damage
Normal weapon damage
+
D8 Weapon.png 1d8 (1~8) Damage TypesWeapon
Details
Attack roll
 Range: 18 m / 60 ft
Recharge: Per turn

How to learn

This action is a variation of:
Divine Strike: Weapon Divine Strike: Weapon

Notes

  • Can be done as a post-strike reaction (without spending a Reaction) similar to Divine Smite.
  • Critical Hits will also double the damage die.