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Barbarian: Difference between revisions
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[[File:Barbarian Class Default Armor 2.png|thumb|right|Barbarian's default armor]] | [[File:Barbarian Class Default Armor 2.png|thumb|right|Barbarian's default armor]] | ||
* Level 1 Maximum Hit Points: {{C|12 + [[Constitution]] | * Level 1 Maximum Hit Points: {{C|12 + [[Constitution]] Modifier}} | ||
** Hit points at higher levels: {{C|7 + [[Constitution]] | ** Hit points at higher levels: {{C|7 + [[Constitution]] Modifier}} | ||
* Saving | * [[Saving Throw]] Proficiencies: {{C|[[Strength]], [[Constitution]]}} | ||
* | * [[Armor]] Proficiencies: {{C|[[Armor#Light Armor|Light Armor]], [[Armor#Medium Armor|Medium Armor]]}} | ||
* [[Shield]] Proficiency | * [[Shield]] Proficiency | ||
* | * Weapon Proficiencies: {{C|[[Simple Weapons]], [[Martial Weapons]]}} | ||
{{clear}} | {{clear}} | ||
== Skills == | == Skills == | ||
You receive a bonus to every Skill that you are Proficient in. This bonus increases as you gain levels in your Class and applies to all Checks for | You receive a bonus to every Skill that you are Proficient in. This bonus increases as you gain levels in your Class and applies to all Checks for those Skills. | ||
<span style="font-size:120%;">Level 1 [[Proficiency#Proficiency Bonus Chart|Proficiency Bonus]]: +2</span> | <span style="font-size:120%;">Level 1 [[Proficiency#Proficiency Bonus Chart|Proficiency Bonus]]: +2</span> | ||
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** [[Survival]] | ** [[Survival]] | ||
** [[Perception]] | ** [[Perception]] | ||
== Level Progression == | == Level Progression == | ||
Through experience, you acquire new power. You gain the following trait: | Through experience, you acquire new power. You gain the following trait: | ||
=== | === Level 1 === | ||
* [[File:Rage Icon 64px.png|frameless| | * [[File:Rage Icon 64px.png|frameless|upright=0.1|link=Rage]] '''[[Rage]]''' | ||
* [[File:Rage Charges Icons.png|frameless| | * [[File:Rage Charges Icons.png|frameless|upright=0.1]] '''Rage Charges: 2''' ''(The number of times you can Rage per day. Replenished by [[Long Rest]].)'' | ||
* [[File:Unarmored Defense Icon 64px.png|frameless| | * [[File:Unarmored Defense Icon 64px.png|frameless|upright=0.1]] '''Unarmoured Defence:''' Your body is as resilient as any armor. While not wearing [[armor]], you add your [[Constitution#Constitution Modifier Chart|Constitution Modifier]] to your [[Armor Class]]. Wearing [[Armor#Heavy Armor|Heavy Armor]] impedes your [[Rage]]. | ||
=== Level 2 === | |||
* [[File:Reckless Attack Icon 64px.png|frameless|upright=0.1|link=Reckless Attack]] '''[[Reckless Attack]]''' | |||
* [[File:Danger Sense Icon 64px.png|frameless|upright=0.1]] '''Danger Sense:''' You sense when things aren't as they should be. You have [[Advantage]] on Dexterity [[Saving Throws]] against traps, spells and surfaces. To gain this benefit, you can't be [[Condition#Blinded|Blinded]], Deafened, or Incapacitated. | |||
=== | === Level 3 === | ||
* [[File:Rage Charges Icons.png|frameless|upright=0.1]] '''Rage Charges: 3''' ''(Gain an additional Rage Charge. You can now Rage more times per [[Long Rest]]).'' | |||
* [[File:Rage Charges Icons.png|frameless| | |||
* '''Choose a subclass''' | * '''Choose a subclass''' | ||
Line 73: | Line 60: | ||
|} | |} | ||
* '''Subclass | * '''Subclass Features:''' | ||
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
! Berserker | ! [[File:Berserker_Subclass_300px.png|frameless|upright=0.15|link=Berserker]][[Berserker]] | ||
! Wildheart | ! [[File:Wildheart_Subclass_300px.png|frameless|upright=0.15|link=Wildheart]][[Wildheart]] | ||
|- | |- | ||
| style="vertical-align:top; width: 250px;"| | | style="vertical-align:top; width: 250px;"| | ||
* [[File:Frenzy Icon 64px.png|frameless| | * [[File:Frenzy Icon 64px.png|frameless|upright=0.1]] [[Frenzy]] Rage | ||
* [[File:Frenzied Strike Icon 64px.png|frameless| | * [[File:Frenzied Strike Icon 64px.png|frameless|upright=0.1]] [[Frenzied Strike]] | ||
* [[File:Enraged Throw Icon 64px.png|frameless| | * [[File:Enraged Throw Icon 64px.png|frameless|upright=0.1]] [[Enraged Throw]] | ||
| style="vertical-align:top; width: 250px;"| | | style="vertical-align:top; width: 250px;"| | ||
* Gain [[File:Speak With Animals.png|frameless| | * Gain [[File:Speak With Animals.png|frameless|upright=0.1]] [[Speak with Animals]] | ||
* Choose a [[Wildheart#Level 3|Bestial Heart]]: | * Choose a [[Wildheart#Level 3|Bestial Heart]]: | ||
** [[File:Rage Bear Heart Icon 64px.png|frameless| | ** [[File:Rage Bear Heart Icon 64px.png|frameless|upright=0.1]] [[Rage: Bear Heart|Bear Heart]] | ||
** [[File:Rage Eagle Heart 64px.png|frameless| | ** [[File:Rage Eagle Heart 64px.png|frameless|upright=0.1]] [[Rage: Eagle Heart|Eagle Heart]] | ||
** [[File:Rage Elk Heart 64px.png|frameless| | ** [[File:Rage Elk Heart 64px.png|frameless|upright=0.1]] [[Rage: Elk Heart|Elk Heart]] | ||
** [[File:Rage Tiger Heart 64px.png|frameless| | ** [[File:Rage Tiger Heart 64px.png|frameless|upright=0.1]] [[Rage: Tiger Heart|Tiger Heart]] | ||
** [[File:Rage Wolf Heart 64px.png|frameless| | ** [[File:Rage Wolf Heart 64px.png|frameless|upright=0.1]] [[Rage: Wolf Heart|Wolf Heart]] | ||
* Choose a [[Wildheart#Level 3|piercing style]] (Optional) | * Choose a [[Wildheart#Level 3|piercing style]] ''(Optional)'' | ||
|} | |} | ||
=== | === Level 4 === | ||
* ''' | * '''Ability Score Improvement or Feat (Choose 1):''' | ||
** | ** Improve an [[Character Creation#Ability Scores|Ability Score]] by 2 or improve two Ability Scores by 1 (Ability Scores can not be raised higher than 20 using this feature). | ||
** Choose a [[Character Abilities#Feats|Feat]]. | ** Choose a [[Character Abilities#Feats|Feat]]. | ||
* '''Subclass | * '''Subclass Features:''' | ||
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
! Berserker | ! [[File:Berserker_Subclass_300px.png|frameless|upright=0.15|link=Berserker]][[Berserker]] | ||
! Wildheart | ! [[File:Wildheart_Subclass_300px.png|frameless|upright=0.15|link=Wildheart]][[Wildheart]] | ||
|- | |- | ||
| style="text-align:center; width: 250px;"| (none) | | style="text-align:center; width: 250px;"| (none) | ||
| style="vertical-align:top; width: 250px;"| | | style="vertical-align:top; width: 250px;"| | ||
* Replace a [[Wildheart#Level 4|Bestial Heart]] (Optional): | * Replace a [[Wildheart#Level 4|Bestial Heart]] (Optional): | ||
** [[File:Rage Bear Heart Icon 64px.png|frameless| | ** [[File:Rage Bear Heart Icon 64px.png|frameless|upright=0.1]] [[Rage: Bear Heart|Bear Heart]] | ||
** [[File:Rage Eagle Heart 64px.png|frameless| | ** [[File:Rage Eagle Heart 64px.png|frameless|upright=0.1]] [[Rage: Eagle Heart|Eagle Heart]] | ||
** [[File:Rage Elk Heart 64px.png|frameless| | ** [[File:Rage Elk Heart 64px.png|frameless|upright=0.1]] [[Rage: Elk Heart|Elk Heart]] | ||
** [[File:Rage Tiger Heart 64px.png|frameless| | ** [[File:Rage Tiger Heart 64px.png|frameless|upright=0.1]] [[Rage: Tiger Heart|Tiger Heart]] | ||
** [[File:Rage Wolf Heart 64px.png|frameless| | ** [[File:Rage Wolf Heart 64px.png|frameless|upright=0.1]] [[Rage: Wolf Heart|Wolf Heart]] | ||
|} | |} | ||
=== Level 5 === | |||
*[[File:Proficiency Icon.png|frameless|upright=0.1|link=Proficiency Bonus]] '''[[Proficiency Bonus]]: +3''' ''(You gain +1 to your Proficiency Bonus.)'' | |||
*[[File:Extra Attack Icon.png|frameless|upright=0.1|link=Extra Attack]] '''[[Extra Attack]]:''' Can make an additional free attack after making an unarmed or weapon attack. | |||
*[[File:Fast Movement Icon.png|frameless|upright=0.1]] '''Fast Movement:''' Your [[Movement Speed]] increases by {{C|1.5m / 5ft}} while not wearing [[Armor#Heavy Armor|Heavy Armor]]. | |||
*'''Subclass Features:''' None at this level |
Revision as of 02:13, 26 January 2023
Main Page > Character Creation > Playable Classes > Barbarian
The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage. |
Barbarian is one of the Playable Classes of Baldur's Gate 3. Barbarians use their martial prowess and primal rage to strengthen themselves and dominate enemies in combat. Barbarians use Strength as their primary ability score.
Class Information
- Level 1 Maximum Hit Points:
12 + Constitution Modifier
- Hit points at higher levels:
7 + Constitution Modifier
- Hit points at higher levels:
- Saving Throw Proficiencies:
Strength, Constitution
- Armor Proficiencies:
Light Armor, Medium Armor
- Shield Proficiency
- Weapon Proficiencies:
Simple Weapons, Martial Weapons
Skills
You receive a bonus to every Skill that you are Proficient in. This bonus increases as you gain levels in your Class and applies to all Checks for those Skills.
Level 1 Proficiency Bonus: +2
- Inherited Skills: Granted by Races and Backgrounds
- Skills with Proficiency (Choose 2):
Level Progression
Through experience, you acquire new power. You gain the following trait:
Level 1
- Rage
- Rage Charges: 2 (The number of times you can Rage per day. Replenished by Long Rest.)
- File:Unarmored Defense Icon 64px.png Unarmoured Defence: Your body is as resilient as any armor. While not wearing armor, you add your Constitution Modifier to your Armor Class. Wearing Heavy Armor impedes your Rage.
Level 2
- Reckless Attack
- Danger Sense: You sense when things aren't as they should be. You have Advantage on Dexterity Saving Throws against traps, spells and surfaces. To gain this benefit, you can't be Blinded, Deafened, or Incapacitated.
Level 3
- Rage Charges: 3 (Gain an additional Rage Charge. You can now Rage more times per Long Rest).
- Choose a subclass
Berserker | Wildheart |
- Subclass Features:
Berserker | Wildheart |
---|---|
|
Level 4
- Ability Score Improvement or Feat (Choose 1):
- Improve an Ability Score by 2 or improve two Ability Scores by 1 (Ability Scores can not be raised higher than 20 using this feature).
- Choose a Feat.
- Subclass Features:
Berserker | Wildheart |
---|---|
(none) |
|
Level 5
- Proficiency Bonus: +3 (You gain +1 to your Proficiency Bonus.)
- Extra Attack: Can make an additional free attack after making an unarmed or weapon attack.
- Fast Movement: Your Movement Speed increases by
1.5m / 5ft
while not wearing Heavy Armor.
- Subclass Features: None at this level