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List of Healing spells

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Revision as of 16:07, 16 November 2023 by Ramngetw (talk | contribs) (link target is about a specific spell)
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This is a list of all Spells that heal. It is automatically generated via Cargo.


Name Level Cast time Duration Range/Area Attack/Save Damage/Effect
Absorb Intellect Absorb Intellect Action  5 turns  9m / 30ft
-
1d8Healing
Ascendant Bite Ascendant Bite Bonus Action  long rest turns  1.5 m / 5 ft
-
6d6Healing
6d6Damage TypesNecrotic
Balm of the Moonmaiden Balm of the Moonmaiden Action
-
 24m / 80ft
-
14d6Healing
Bloodfest Bloodfest Bonus Action
-
 1.5 m / 5 ft
-
1d8Healing
Bloodlust Bloodlust Action
-
 12m / 40ft
-
3d6Healing
Burrow Burrow Action
-
 1.5 m / 5 ft
-
8d8 + 10Healing
Chalice Healing Chalice Healing Action
-
 9m / 30ft
-
1d8Healing
Consume Souls Consume Souls Bonus Action
-
 30m / 100ft
-
3d6Healing
Expert Stitching Expert Stitching Action
-
 1.5 m / 5 ft
-
33Healing
Healing Incense Aura Healing Incense Aura Bonus Action  10 turns  Self
 9m / 30ft (Radius)
-
1d4Healing
Healing Radiance Healing Radiance Bonus Action  1 turn  Self
 3m / 10ft
-
Proficiency bonusHealing
Paladin LevelHealing
Charisma modifierHealing
Healing Vapours Healing Vapours Action
-
 Self
 9m / 30ft (Radius)
-
2d8Healing
2d8Damage TypesPoison
Hexblade's Curse Hexblade's Curse Bonus Action  10 turns
-
-
Warlock levelHealing
Lay on Hands: Greater Healing Lay on Hands: Greater Healing Action
-
 1.5 m / 5 ft
-
Paladin Level x 4Healing
Lay on Hands: Lesser Healing Lay on Hands: Lesser Healing Action
-
 1.5 m / 5 ft
-
Paladin Level x 2Healing
Lunar Mend Lunar Mend Bonus Action
-
 Self
-
1d8Healing
Obliging Assistant Obliging Assistant Action
-
 1.5 m / 5 ft
-
3d6Healing
Preserve Life Preserve Life Action
-
 Self
 9m / 30ft
-
3 x Character's LevelHealing
Rally Rally Bonus Action  Long Rest  18 m / 60 ft
-
8 TemporaryHealing
Regain Hit Points Regain Hit Points Action
-
-
-
1d8Healing
Scarlet Regeneration Scarlet Regeneration Action
-
-
-
3d10Healing
Second Wind Second Wind Bonus Action
-
 Self
-
1d10Healing
Fighter LevelHealing
Soul Snare: Heal Soul Snare: Heal Action
-
 Self
-
10Healing
Synaptic Consumption Synaptic Consumption Action  5 turns  9m / ft 2d10Healing
Turn the Tide Turn the Tide Bonus Action  10 turns  9m / 30ft (Radius)
-
1d6Healing
Unrelenting Ferocity Unrelenting Ferocity Action
-
 Self
-
1d8Healing
Wholeness of Body Wholeness of Body Action  3 turns  Self
-
3 × monk levelHealing
Selûne's Dream Selûne's Dream C Action  2 turns  1.5 m / 5 ft 1d8Healing
Cure Wounds Cure Wounds 1 Action
-
 1.5 m / 5 ft
-
1d8 + Spellcasting modifierHealing
Healing Word Healing Word 1 Bonus Action
-
 18 m / 60ft
-
1d4 + Spellcasting modifierHealing
Absolute's Talisman: Aid Absolute's Talisman: Aid 2 Action  Long Rest  Self
-
5Healing
Prayer of Healing Prayer of Healing 2 Action
-
 Self
 9m / 30ft (Radius)
-
2d8 + Spellcasting modifierHealing
Khalid's Gift: Aid Khalid's Gift: Aid 3 Action  Long Rest  Self
-
10Healing
Mass Healing Word Mass Healing Word 3 Bonus Action
-
 Self
 18m / 60ft (Radius)
-
1d4 + Spellcasting modifierHealing
Restore Vitality Restore Vitality 3 Bonus Action
-
 9 m / 30ft
-
2d6Healing
Shield of Devotion: Aid Shield of Devotion: Aid 3 Action  Long Rest  Self
-
10Healing
Mass Cure Wounds Mass Cure Wounds 5 Action
-
 18 m / 60 ft
-
3d8 + Spellcasting modifierHealing
Heal Heal 6 Action
-
 18 m / 60 ft
-
70Healing