List of 1st level spells

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This is a list of all first level spells in Baldur's Gate 3.

Name Level Cast time Duration Range/Area Attack/Save Damage/Effect
Animal Friendship Animal Friendship 1 Action  10 turns  18 m / 60 ft
-
Armour of Agathys Armour of Agathys 1 Action  Long Rest  Self
-
-
Arms of Hadar Arms of Hadar 1 Action  1 turn  Self
 3m / 10ft
2d6Damage TypesNecrotic
Bane Bane 1 Action  10 turns  9m / 30ft
-
Bless Bless 1 Action  10 turns  9m / 30ft
-
-
Burning Hands Burning Hands 1 Action
-
 Self
 5m / 17ft
3d6Damage TypesFire
Charm Person Charm Person 1 Action  10 turns  18 m / 60 ft
-
Chromatic Orb Chromatic Orb 1 Action
-
 18 m / 60 ft Attack roll
-
Colour Spray Colour Spray 1 Action  1 turn  Self
 5m / 15ft
-
-
Command Command 1 Action
-
 18 m / 60 ft
-
Compelled Duel Compelled Duel 1 Bonus Action  3 turns  9m / 30ft
-
Create or Destroy Water Create or Destroy Water 1 Action  3 turns  9m / 30ft
 4m / 13ft (Radius)
-
-
Cure Wounds Cure Wounds 1 Action
-
 1.5 m / 5 ft
-
1d8hit points
Disguise Self Disguise Self 1 Action  Long Rest  Self
-
-
Dissonant Whispers Dissonant Whispers 1 Action  2 turns  18 m / 60 ft 3d6Damage TypesPsychic
Divine Favour Divine Favour 1 Bonus Action  3 turns  Self
-
-
Divine Smite Divine Smite 1 Action
-
 Weapon Range
-
weaponDamage TypesWeapon
2d8Damage TypesRadiant
Enhance Leap Enhance Leap 1 Action  10 turns  1.5 m / 5 ft
-
-
Ensnaring Strike Ensnaring Strike 1 Action  10 turns  m / ft Attack roll weaponDamage TypesWeapon
Entangle Entangle 1 Action
-
 18 m / 60 ft
 3m / 10ft (Radius)
-
Expeditious Retreat Expeditious Retreat 1 Bonus Action  Long Rest  Self
-
-
Faerie Fire Faerie Fire 1 Action  10 turns  18m / 60ft
 6m / 20ft (Radius)
-
False Life False Life 1 Action  Long Rest  Self
-
-
Feather Fall Feather Fall 1 Bonus Action  10 turns  Self
 9m / 30ft (Radius)
-
-
Find Familiar Find Familiar 1 Action
-
 18m / 60ft
-
-
Fog Cloud Fog Cloud 1 Action
-
 18m / 60ft
 5m / 15ft (Radius)
-
-
Goodberry Goodberry 1 Action
-
 1.5 m / 5 ft
-
-
Grease Grease 1 Action  1 turn  18m / 60ft
-
Guiding Bolt Guiding Bolt 1 Action  2 turns  18m / 60ft Attack roll 4d6Damage TypesRadiant
Hail of Thorns Hail of Thorns 1 Bonus Action
-
 18 m / 60 ft
 2m / 7ft (Radius)
Attack roll weaponDamage TypesWeapon
1d10Damage TypesPiercing
Healing Word Healing Word 1 Bonus Action
-
 18m / 60ft
-
1d4hit points
Hellish Rebuke Hellish Rebuke 1 Reaction
-
 m / ft
-
2d10Damage TypesFire
Heroism Heroism 1 Action  10 turns  1.5 m / 5 ft
-
-
Hex Hex 1 Bonus Action
-
 18 m / 60 ft
-
1d6Damage TypesNecrotic
Hunter's Mark Hunter's Mark 1 Bonus Action  until long rest turns  18 m / 60 ft
-
-
Ice Knife Ice Knife 1 Action
-
 18m / 60ft
 2m / 7ft (Radius)
Attack roll 1d10Damage TypesPiercing
2d6Damage TypesCold
Inflict Wounds Inflict Wounds 1 Action
-
 1.5 m / 5 ft Attack roll 3d10Damage TypesNecrotic
Longstrider Longstrider 1 Action  Long Rest  1.5 m / 5 ft
-
-
Mage Armour Mage Armour 1 Action  Long Rest  1.5 m / 5 ft
-
-
Magic Missile Magic Missile 1 Action
-
 18m / 60ft
-
1d4 + 1Damage TypesForce
Protection from Evil and Good Protection from Evil and Good 1 Action  Long Rest  1.5 m / 5 ft
-
-
Ray of Sickness Ray of Sickness 1 Action  2 turns  18 m / 60 ft Attack roll 2d8Damage TypesPoison
Sanctuary Sanctuary 1 Bonus Action  10 turns  18 m / 60 ft
-
-
Searing Smite Searing Smite 1 Action  10 turns  Weapon Range Attack roll weaponDamage TypesWeapon
1d6Damage TypesFire
Shield Shield 1 Reaction  1 turn  Self
-
-
Shield of Faith Shield of Faith 1 Bonus Action  Long Rest  18 m / 60 ft
-
-
Sleep Sleep 1 Action  2 turns  18 m / 60 ft
-
-
Speak with Animals Speak with Animals 1 Action  Long Rest  Self
-
-
Tasha's Hideous Laughter Tasha's Hideous Laughter 1 Action  10 turns  18m / 60ft
-
Thunderous Smite Thunderous Smite 1 Action  1 turn  Weapon Range Attack roll weaponDamage TypesWeapon
2d6Damage TypesThunder
Thunderwave Thunderwave 1 Action
-
 1.5 m / 5 ft
 5m / 17ft (Cube)
2d8Damage TypesThunder
Witch Bolt Witch Bolt 1 Action  10 turns  18 m / 60 ft Attack roll 1d12Damage TypesLightning
Wrathful Smite Wrathful Smite 1 Action  2 turns  Weapon Range Attack roll weaponDamage TypesWeapon
1d6Damage TypesPsychic


Item or variant spells[edit | edit source]

Name Level Cast time Duration Range/Area Attack/Save Damage/Effect
Arabella's Shadow Entangle Arabella's Shadow Entangle 1 Action  Long rest turns  18 m / 60 ft
-
Arcane Critical Arcane Critical 1 Bonus Action  1 turn  Self
-
-
Bludgeon the Weak Bludgeon the Weak 1 Bonus Action  3 turns  18m / 60ft
-
-
Brand the Weak Brand the Weak 1 Bonus Action
-
 18m / 60ft
-
-
Chromatic Orb: Acid Chromatic Orb: Acid 1 Action
-
 18 m / 60 ft Attack roll 2d8Damage TypesAcid
Chromatic Orb: Cold Chromatic Orb: Cold 1 Action
-
 18 m / 60 ft Attack roll 2d8Damage TypesCold
Chromatic Orb: Fire Chromatic Orb: Fire 1 Action
-
 18 m / 60 ft Attack roll 2d8Damage TypesFire
Chromatic Orb: Lightning Chromatic Orb: Lightning 1 Action
-
 18 m / 60 ft Attack roll 2d8Damage TypesLightning
Chromatic Orb: Poison Chromatic Orb: Poison 1 Action
-
 18 m / 60 ft Attack roll 2d8Damage TypesPoison
Chromatic Orb: Thunder Chromatic Orb: Thunder 1 Action
-
 18 m / 60 ft Attack roll 3d8Damage TypesThunder
Command: Approach Command: Approach 1 Action  1 turn  18 m / 60 ft
-
Command: Approach Command: Approach 1 Action  1 turn  18 m / 60 ft
-
Command: Drop Command: Drop 1 Action  1 turn  18 m / 60 ft
-
Command: Drop Command: Drop 1 Action  1 turn  18 m / 60 ft
-
Command: Flee Command: Flee 1 Action  1 turn  18 m / 60 ft
-
Command: Flee Command: Flee 1 Action  1 turn  18 m / 60 ft
-
Command: Grovel Command: Grovel 1 Action  1 turn  18 m / 60 ft
-
Command: Grovel Command: Grovel 1 Action  1 turn  18 m / 60 ft
-
Command: Halt Command: Halt 1 Action  1 turn  18 m / 60 ft
-
Command: Halt Command: Halt 1 Action  1 turn  18 m / 60 ft
-
Create Water Create Water 1 Action  2 turns  9m / 30ft
 2m / 7ft (Radius)
-
-
Create Water Create Water 1 Action  3 turns  9m / 30ft
 4m / 13ft (Radius)
-
-
Destroy Water Destroy Water 1 Action
-
 9m / 30ft
 4m / 13ft (Radius)
-
-
Disguise Self: Femme Dragonborn Disguise Self: Femme Dragonborn 1 Action  Long Rest  Self
-
-
Disguise Self: Femme Drow Disguise Self: Femme Drow 1 Action  Long Rest  Self
-
-
Disguise Self: Femme Dwarf Disguise Self: Femme Dwarf 1 Action  Long Rest  Self
-
-
Disguise Self: Femme Elf Disguise Self: Femme Elf 1 Action  Long Rest  Self
-
-
Disguise Self: Femme Githyanki Disguise Self: Femme Githyanki 1 Action  Long Rest  Self
-
-
Disguise Self: Femme Gnome Disguise Self: Femme Gnome 1 Action  Long Rest  Self
-
-
Disguise Self: Femme Half-Elf Disguise Self: Femme Half-Elf 1 Action  Long Rest  Self
-
-
Disguise Self: Femme Half-Orc Disguise Self: Femme Half-Orc 1 Action  Long Rest  Self
-
-
Disguise Self: Femme Halfling Disguise Self: Femme Halfling 1 Action  Long Rest  Self
-
-
Disguise Self: Femme Human Disguise Self: Femme Human 1 Action  Long Rest  Self
-
-
Disguise Self: Femme Strong Drow Disguise Self: Femme Strong Drow 1 Action  Long Rest  Self
-
-
Disguise Self: Femme Strong Elf Disguise Self: Femme Strong Elf 1 Action  Long Rest  Self
-
-
Disguise Self: Femme Strong Half-Elf Disguise Self: Femme Strong Half-Elf 1 Action  Long Rest  Self
-
-
Disguise Self: Femme Strong Human Disguise Self: Femme Strong Human 1 Action  Long Rest  Self
-
-
Disguise Self: Femme Strong Tiefling Disguise Self: Femme Strong Tiefling 1 Action  Long Rest  Self
-
-
Disguise Self: Femme Tiefling Disguise Self: Femme Tiefling 1 Action  Long Rest  Self
-
-
Disguise Self: Masc Dragonborn Disguise Self: Masc Dragonborn 1 Action  Long Rest  Self
-
-
Disguise Self: Masc Drow Disguise Self: Masc Drow 1 Action  Long Rest  Self
-
-
Disguise Self: Masc Dwarf Disguise Self: Masc Dwarf 1 Action  Long Rest  Self
-
-
Disguise Self: Masc Elf Disguise Self: Masc Elf 1 Action  Long Rest  Self
-
-
Disguise Self: Masc Githyanki Disguise Self: Masc Githyanki 1 Action  Long Rest  Self
-
-
Disguise Self: Masc Gnome Disguise Self: Masc Gnome 1 Action  Long Rest  Self
-
-
Disguise Self: Masc Half-Elf Disguise Self: Masc Half-Elf 1 Action  Long Rest  Self
-
-
Disguise Self: Masc Half-Orc Disguise Self: Masc Half-Orc 1 Action  Long Rest  Self
-
-
Disguise Self: Masc Halfling Disguise Self: Masc Halfling 1 Action  Long Rest  Self
-
-
Disguise Self: Masc Human Disguise Self: Masc Human 1 Action  Long Rest  Self
-
-
Disguise Self: Masc Strong Drow Disguise Self: Masc Strong Drow 1 Action  Long Rest  Self
-
-
Disguise Self: Masc Strong Elf Disguise Self: Masc Strong Elf 1 Action  Long Rest  Self
-
-
Disguise Self: Masc Strong Half-Elf Disguise Self: Masc Strong Half-Elf 1 Action  Long Rest  Self
-
-
Disguise Self: Masc Strong Human Disguise Self: Masc Strong Human 1 Action  Long Rest  Self
-
-
Disguise Self: Masc Strong Tiefling Disguise Self: Masc Strong Tiefling 1 Action  Long Rest  Self
-
-
Disguise Self: Masc Tiefling Disguise Self: Masc Tiefling 1 Action  Long Rest  Self
-
-
Ensnaring Strands Ensnaring Strands 1 Action  10 turns  1.5 m / 5 ft Attack roll 1d10Damage TypesSlashing
Ensnaring Strike (Melee) Ensnaring Strike (Melee) 1 Action  10 turns  1.5 m / 5 ft Attack roll weaponDamage TypesWeapon
Ensnaring Strike (Ranged) Ensnaring Strike (Ranged) 1 Action  10 turns  18 m / 60 ft Attack roll weaponDamage TypesWeapon
Exhort the Risen Exhort the Risen 1 Action
-
 18 m / 60 ft
-
Faithwarden's Vines Faithwarden's Vines 1 Action
-
 18 m / 60 ft
 3m / 10ft (Radius)
-
-
Ghoulish Touch Ghoulish Touch 1 Action  2 turns  1.5 m / 5 ft Attack roll
-
Hex (Charisma) Hex (Charisma) 1 Bonus Action  Long Rest  18m / 60ft
-
1d6Damage TypesNecrotic
Hex (Constitution) Hex (Constitution) 1 Bonus Action  Long Rest  m / 60ft
-
1d6Damage TypesNecrotic
Hex (Dexterity) Hex (Dexterity) 1 Bonus Action  Long Rest  m / 60ft
-
1d6Damage TypesNecrotic
Hex (Intelligence) Hex (Intelligence) 1 Bonus Action  Long Rest  m / 60ft
-
1d6Damage TypesNecrotic
Hex (Strength) Hex (Strength) 1 Bonus Action  Long Rest  m / 60ft
-
1d6Damage TypesNecrotic
Hex (Wisdom) Hex (Wisdom) 1 Bonus Action  Long Rest  m / 60ft
-
1d6Damage TypesNecrotic
Hunter's Mark Hunter's Mark 1 Action  until long rest turns  18 m / 60 ft
-
-
Legacy of Avernus: Searing Smite Legacy of Avernus: Searing Smite 1 Action  10 turns  Weapon Range
-
weaponDamage TypesWeapon
2d6Damage TypesFire
Pierce the Weak Pierce the Weak 1 Bonus Action  3 turns  18m / 60ft
-
-
Psionic Suggestion Psionic Suggestion 1 Action
-
 18 m / 60 ft
-
Shar's Aegis Shar's Aegis 1 Bonus Action  Long Rest  Self
-
-
Slash the Weak Slash the Weak 1 Bonus Action  3 turns  18m / 60ft
-
-
Tyr's Protection Tyr's Protection 1 Bonus Action  Long Rest  18 m / 60 ft
-
-
Woad's Ensnaring Strike Woad's Ensnaring Strike 1 Bonus Action  3 turns  1.5 m / 5 ft 1d4Damage TypesBludgeoning


Non-player character only[edit | edit source]

Name Level Cast time Duration Range/Area Attack/Save Damage/Effect
Boon of Servitude Boon of Servitude 1 Action  2 turns  18m / 60ft
-
-
Curse of Regret Curse of Regret 1 Action  4 turns  16m / 54ft
 3m / 10ft (Radius)
-
Drunken Inhale Drunken Inhale 1 Action  1 turn  Self
 5m / 17ft (Cone)
4d8Damage TypesPoison
Fiendish Charm Fiendish Charm 1 Action  10 turns  18 m / 60 ft
-
Hellfire Curse Hellfire Curse 1 Bonus Action  3 turns  9m / 30ft
 6m / 20ft (Radius)
-
Incubus Charm Incubus Charm 1 Action  3 turns  18 m / 60 ft
-
Lunar Smite Lunar Smite 1 Action  2 turns  Weapon Range Attack roll weaponDamage TypesWeapon
1d6Damage TypesRadiant
Rolan's Colour Spray Rolan's Colour Spray 1 Action  2 turns  1.5m / 5ft
 5m / 15ft (Cone)
-
-
Rolan's Mage Armour Rolan's Mage Armour 1 Action  Long Rest  8m / ft
-
-
Rolan's Magic Missile Rolan's Magic Missile 1 Action  3 turns  18m / ft
-
5d4+5Damage TypesForce
Rolan's Thunderwave Rolan's Thunderwave 1 Action
-
 1.5m / 5ft
 5m / 17ft (Cube)
2d6Damage TypesThunder
Spindleweb Sanctuary Spindleweb Sanctuary 1 Bonus Action  2 turns  Self
-
-
Summon Gilded Hellsboar Summon Gilded Hellsboar 1 Action
-
 18m / 60ft
-
-