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List of 6th level spells

From bg3.wiki

This is a list of all sixth level spells in Baldur's Gate 3.

Level 6 spells edit

Name Level Cast time Duration Range/Area Attack/Save Damage/Effect
Arcane GateArcane Gate 6 Action
-
 18 m / 60 ft
-
-
Blade BarrierBlade Barrier 6 Action
-
 18 m / 60ft 6d10SlashingSlashing
Chain LightningChain Lightning 6 Action
-
 18 m / 60ft 10d8LightningLightning
Circle of DeathCircle of Death 6 Action
-
 18 m / 60ft
 9m / 30ft (Radius)
8d6NecroticNecrotic
Create UndeadCreate Undead 6 Action
-
 3 m / 10ft
-
-
DisintegrateDisintegrate 6 Action
-
 9 m / 30ft 10d6 + 40ForceForce
EyebiteEyebite 6 Action
-
 18 m / 60ft
-
Flesh to StoneFlesh to Stone 6 Action  3 turns  18 m / 60ft
-
Globe of InvulnerabilityGlobe of Invulnerability 6 Action
-
 18 m / 60 ft
 3m / 10ft (Radius)
-
-
HarmHarm 6 Action  Long Rest  18 m / 60 ft 14d6NecroticNecrotic
HealHeal 6 Action
-
 18 m / 60 ft
-
70HealingHealing
Heroes' FeastHeroes' Feast 6 Action  Long Rest  Self
 18m / 60ft (Radius)
-
-
Otiluke's Freezing SphereOtiluke's Freezing Sphere 6 Action
-
 1.5 m / 5 ft 10d6ColdCold
Otto's Irresistible DanceOtto's Irresistible Dance 6 Action  10 turns  9 m / 30ft
-
Planar AllyPlanar Ally 6 Action
-
 18 m / 60 ft
-
-
SunbeamSunbeam 6 Action  10 turns  18m / 60ft 6d8RadiantRadiant
Wall of IceWall of Ice 6 Action  10 turns  18 m / 60ft 10d6ColdCold
10d6ColdCold
Wall of ThornsWall of Thorns 6 Action
-
 18 m / 60 ft 7d8PiercingPiercing
Wind WalkWind Walk 6 Action  Long Rest  9 m / 30ft
-
-


Item or variant spells edit

Name Level Cast time Duration Range/Area Attack/Save Damage/Effect
Animate Dead: Flying Ghoul FlockAnimate Dead: Flying Ghoul Flock 6 Action
-
 9 m / 30ft
-
-
Animate Dead: Ghoul PackAnimate Dead: Ghoul Pack 6 Action
-
 9 m / 30ft
-
-
Conjure Elemental: Air MyrmidonConjure Elemental: Air Myrmidon 6 Action
-
 18 m / 60 ft
-
-
Conjure Elemental: Earth MyrmidonConjure Elemental: Earth Myrmidon 6 Action
-
 18 m / 60 ft
-
-
Conjure Elemental: Fire MyrmidonConjure Elemental: Fire Myrmidon 6 Action
-
 18 m / 60 ft
-
-
Conjure Elemental: Water MyrmidonConjure Elemental: Water Myrmidon 6 Action
-
 18 m / 60 ft
-
-
Conjure Shadow Lantern WraithConjure Shadow Lantern Wraith 6 Action
-
 3 m / 10ft
-
-
Eyebite: AsleepEyebite: Asleep 6 Action  10 turns  18 m / 60ft
-
Eyebite: PanickedEyebite: Panicked 6 Action  10 turns  18 m / 60ft
-
Eyebite: SickenedEyebite: Sickened 6 Action  10 turns  18 m / 60ft
-
Flesh to GoldFlesh to Gold 6 Action  Permanent  18 m / 60ft
-
Otiluke's Conveniently Portable Freezing SphereOtiluke's Conveniently Portable Freezing Sphere 6 Action  10 turns  1.5 m / 5 ft 10d6ColdCold
Otiluke's Freezing SphereOtiluke's Freezing Sphere 6 Action
-
 1.5 m / 5 ft 10d6ColdCold
Planar Ally: CambionPlanar Ally: Cambion 6 Action
-
 18 m / 60 ft
-
-
Planar Ally: DevaPlanar Ally: Deva 6 Action
-
 18 m / 60 ft
-
-
Planar Ally: DjinniPlanar Ally: Djinni 6 Action
-
 18 m / 60 ft
-
-
Recast SunbeamRecast Sunbeam 6 Action  10 turns  Self
 18m / 60ft
6d8RadiantRadiant
Sethan: Spiritual GreataxeSethan: Spiritual Greataxe 6 Bonus Action
-
 18 m / 60ft
-
3d8 + 1 + Spellcasting modifierForceForce
Sights of the Seelie: Summon DevaSights of the Seelie: Summon Deva 6 Action
-
 18 m / 60ft
-
-


Non-player character only edit

Name Level Cast time Duration Range/Area Attack/Save Damage/Effect
Animate DeadAnimate Dead 6 Action
-
 22 m / 73ft
-
-
Beguiling RebukeBeguiling Rebuke 6 Action  2 turns  18 m / 60 ft
-
Diabolic ChainsDiabolic Chains 6 Action
-
 18 m / 60ft 6d6FireFire
6d6FireFire
6d6FireFire
Flames of AvernusFlames of Avernus 6 Action
-
 Self
 5m / 17ft (Cone)
6d6FireFire
Hellfire OrbHellfire Orb 6 Action
-
 18 m / 60ft
 4m / 13ft (Radius)
20d6FireFire
IncinerateIncinerate 6 Action
-
 3m / 10ft (Radius) 8d8FireFire
Infernal SalveInfernal Salve 6 Bonus Action
-
 18 m / 60ft
-
3d6HealingHealing
Invocation of Eternal DebtInvocation of Eternal Debt 6 Bonus Action
-
 18 m / 60ft
-
-
Karsite GripKarsite Grip 6 Action  1 turn  60 m / 200ft 8d8ForceForce
Mapped Terror: SpidersMapped Terror: Spiders 6 Action  2 turns  18 m / 60ft
-
Mapped Terror: WolvesMapped Terror: Wolves 6 Action
-
 18 m / 60 ft
-
-
Mystic Carrion's Vile CurseMystic Carrion's Vile Curse 6 Action  3 turns  18 m / 60ft 2d10NecroticNecrotic
Promise of WealthPromise of Wealth 6 Action  2 turns  18 m / 60ft
-
-
Punish DivinityPunish Divinity 6 Reaction  4 turns  30 m / 100ft
-
Ravaging InfernoRavaging Inferno 6 Action
-
 18 m / 60ft
 4m / 13ft (Radius)
Attack rollAttack roll 20d6FireFire
Silvered BulwarkSilvered Bulwark 6 Bonus Action  Long Rest  18 m / 60 ft
-
-
Soul AscensionSoul Ascension 6 Action
-
 18 m / 60 ft 6d10NecroticNecrotic
Soul DrainSoul Drain 6 Action
-
 18 m / 60ft
-
6d12NecroticNecrotic
6d12 / 2HealingHealing
Summon Eternal DebtorSummon Eternal Debtor 6 Bonus Action
-
 18 m / 60ft
-
-
The Closed Fist of BaneThe Closed Fist of Bane 6 Bonus Action
-
 18 m / 60ft
-
12d10ForceForce
Tyrant's BindingsTyrant's Bindings 6 Bonus Action  1 turn  12 m / 40ft 8d8ForceForce
Vampiric SwarmVampiric Swarm 6 Action  2 turns  10 m / 33ft
 5m / 17ft (Cube)
12d12PiercingPiercing